of     1   

DisguisedBlack
#194353441Saturday, July 23, 2016 1:05 PM GMT

https://www.roblox.com/games/438403184/Dash-Course I have recently sponsored that game and people didn't seem to like it.. Probably because it was extremely difficult. Since I am the only creator I didn't really think the game was that hard. Well I created 18 maps and put a lot of time into it and now that it has come to this I feel like giving up, but I still have some hope and I don't want it to go to waste. I need help on how I can make that game not complete garbage or something. Thanks.
MaterTime
#194354764Saturday, July 23, 2016 1:35 PM GMT

I'd be interested in helping. I'll take a look at your game later today and I'll see if it's possible to fix up and turn into a front pager.
DisguisedBlack
#194355966Saturday, July 23, 2016 2:03 PM GMT

thanks
jabbypappy
#194356037Saturday, July 23, 2016 2:05 PM GMT

I'll look into it too.
jabbypappy
#194356159Saturday, July 23, 2016 2:08 PM GMT

They're right. It is quite hard for someone who hasn't played it before. All you need is easier maps for the beginning for people to get interested in it first off
jabbypappy
#194356467Saturday, July 23, 2016 2:15 PM GMT

Most players don't play this time of a game (atleast to what I know) and so you need to add simpler levels. Some ways to get the players to keep playing is to teach them how to get good with some arrows pointing out a path where to go, for example, on the runs. This would make it so that they can take what they learn from that and try to input it into their playstyle when they get past the first few tutorial runs. The map that the players start on (that dusty level) is the kind of thing most players would call Extreme, and you have it on Medium. This is all according to my opinion, of course, so you don't need to listen if you don't want to.
DisguisedBlack
#194357557Saturday, July 23, 2016 2:38 PM GMT

Thanks a lot for the advice. So I have decided to allow players to choose their difficulty and possibly make existing maps easier. I was wondering if you would like to help me make the maps easier and we could discuss the form of payment. Also the map selection is random (1 map at a time which means that there will be no lag from parts) So new players could end up on a hard map from the start and the map changes when someone beats it which I have to admit was pretty stupid since all the people starting are newbs which means no body will actually win before rage quitting. I will also be adding checkpoints on the second floor to prevent people from rage quitting.
jabbypappy
#194395820Sunday, July 24, 2016 12:14 AM GMT

I guess I could help, considering I'm a noob to this type of game too, so I'd be able to make easy stuff. :P I really doubt there'd be lag.. How many parts ARE in a map, I mean you I've seen games with 400 moving parts and THEN it starts to lag. (Territory Conquest)

    of     1