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Gnomeski
#195040116Sunday, July 31, 2016 6:50 PM GMT

When in studio edit mode and you're trying to move a GUI you gotta go in Position and spend about 5 minutes on moving a GUI to perfect it and then if you want to change it's size you gotta try and perfect it and etc. if we had a way to enabled a GUI Dragger and Resizer tool that'd be cool so instead of spending a total of 20 minutes on something it'd take about 2 minutes.
Gnomeski
#195040335Sunday, July 31, 2016 6:53 PM GMT

bump bro
Brusts
#195040535Sunday, July 31, 2016 6:55 PM GMT

i like the idea but i believe there are plguins for this https://www.roblox.com/GUI-Resize-Position-Plugin-item?id=156268647
Brusts
#195040578Sunday, July 31, 2016 6:56 PM GMT

plugins* my writing is off today
Insurgencies
#195042379Sunday, July 31, 2016 7:20 PM GMT

You shouldn't need a plugin. I'm actually rather surprised that this isn't already a default feature. Support anyway.
Gnomeski
#195139210Monday, August 01, 2016 11:23 PM GMT

that plugin is absolutely horrible, and is still time consuming. bump
NoobOperator
#195139293Monday, August 01, 2016 11:24 PM GMT

Support
Divlish
#195140194Monday, August 01, 2016 11:36 PM GMT

Scriptable
Flige132
#195140523Monday, August 01, 2016 11:41 PM GMT

Support.
rdococp
#195144001Tuesday, August 02, 2016 12:32 AM GMT

Support. However, the way the GUI works will complicate things a little, and that's probably why Roblox hasn't done it yet. GUI position and size are determined by four coordinates - X scale, X offset, Y scale and Y offset. X and Y scale determine the position/size in their respective dimensions in terms of the parent GUI's size, or the screen size - e.g. a GUI with a size of ((1, 0), (1, 0)) would be the size of the screen, and a GUI with a position of ((1, -100), (1, -100)) would have its top left corner 100 pixels away from the bottom right of the screen, no matter what the screen size is. I suggest an additional system to help cope with this: For position, you should be able to drag the top left corner of the GUI object around like you would expect. However, you would be able to "snap" the GUI to the corners, the center, or the edges of adjacent GUI, its parent GUI, or the screen. Size would be similar, but perhaps there should be alternative modes for changing the scale or offset coordinates individually. Additionally, GUI objects can be nested inside other GUI objects to be inside them - for example, a button in a menu. For this, I suggest that you would be able to change the GUI object's parent object by dragging it outside of its current parent GUI and into another.
Cyberlighted
#195144398Tuesday, August 02, 2016 12:37 AM GMT

support my meat is a sweet treat
Universiv
#195147286Tuesday, August 02, 2016 1:18 AM GMT

Support, especially with rdococp's idea for "snapping" according to parent GUIs.
Gnomeski
#195217731Tuesday, August 02, 2016 11:02 PM GMT

Need more support if we're gonna get it fixed Keep showing support if you're tired of spending an hour on GUIs

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