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casperm8
#195190645Tuesday, August 02, 2016 5:08 PM GMT

Add a system that allows game creators to give away robux in custom events within their games (Fairly obviously roblox will take a cut). (Don't forget to add a customizable cap on this! Don't want all of someones robux just disappearing) This would lure NBC's to more unpopular games and experience a wider game market than sticking to a couple games they've always played. This would allow NBC's another possible way to get robux away from groups. This would allow game creators to add more powerful advertisement to their games. Obviously this isn't a well thought out idea, however from what I actually think on the basis of this.. it has potential. Creators can simply add custom events within their games through script that allow users to earn robux after completing achievements.. Additions needed: (Add an option to maximize how much one person can get)[Would stop hackers but generally not multiple accounts, not that NBC's can really trade robux.] (Customizable cap on the amount that you give within a day... week?) Flaws(s)? : Creators would then be able to simply give away robux. Hackers? The system would need to be iron tight. (Possibly an approval process?) Anyway, this was simply thrown together as I thought it might be an interesting addition. Support, re-adapt the idea... Do whatever, I just thought it might be nice.
NobodyTalented
#195191254Tuesday, August 02, 2016 5:18 PM GMT

I think it should be a ROBLOX feature for developers to host custom events and giveaways, without having to do too much scripting (Like an actualy intergrated event system) but this thread needs some fine-tuning. And just some if my ideas: The events will have to go through a moderation system perhaps to make sure its not just a free player attention grab, and to keep the number of events at once low. A developer aldo must "buy in" the event (aka invest money into it) so they can't just take free advertisements from saying "Event here for R$! Lololol" and then cancel the event just do they don't have to give away the cash they promise in their event. And while doing an event the game could be under a 'spotlight' type page on the games page (also have to buy in because this is bassically advertising). Also hackers will most deffinately be a thing but if Devs notice a user with an obvious large amount of the game's goal objective, lets say gold for example, I believe the creator has the right to exempt that user from the event (maybe roblox mods could monitor events). Add these in a new post and I'll support. :D
casperm8
#195191732Tuesday, August 02, 2016 5:26 PM GMT

Mmm Well, I can't post it myself until a little time has passed... Double-posting you know? But since someones asked i'll go ahead and spend a little time on google docs making a structured idea.

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