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rolbloxguy1876
#196003950Friday, August 12, 2016 6:59 PM GMT

i was going to suggest not capping the fps, but then i thought that it's capped for a reason so i guess my suggestion is making roblox not fps capped, but if you dont support tell me why
oIiver_oil
#196004412Friday, August 12, 2016 7:06 PM GMT

no support would cause lag
workrobloxian
#196013888Friday, August 12, 2016 9:13 PM GMT

ROBLOX Should up the FPS cap to 120 or more on computers that are capable. The FPS cap should be changed in studios. Lowest frame limit would be 25. Highest should be 144. -workrobloxian, your typicalaveragefriendlyneighborhood ODering noob
wonderful72pike
#196014407Friday, August 12, 2016 9:19 PM GMT

Because it looks better for everyone. Listen first! You might think I'm crazy when I say that. Why would 60fps look better than 144fps??? It doesn't, but when playing the game capping at 60fps will give you a better experience. The framerate of games can change wildly depending on what's going on in them. If you're on a baseplate that has nothing on it you're going to get a good framerate. If you're in a gun battle or in a place with a ton of physically-simulated parts you aren't gonna get a good framerate. However, some computers can handle the more demanding places just fine! But when you get to framerates that high the framerate can vary A LOT. You'll notice that framerate drop almost immediately, even if it's 10 frames. Capping it at 60fps gives the computer some breathing room and gives you a more consistent framerate.

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