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F18ACE
#196118768Sunday, August 14, 2016 2:08 AM GMT

instead of math.random(x,y), you could try math.random(x,y,z) X = minimum Y = maximum Z = intervals for example, math.random(1,10,0.1) in this case, it could range from 1 to 10, at intervals of 0.1
NFS12123
#196121048Sunday, August 14, 2016 2:36 AM GMT

*claps and eyes water* This may be the best idea I have ever heard from a bacon-hair, and is probably the only bacon-hair I will ever admire in my Robloxian life!

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