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frankint17785
#196207738Monday, August 15, 2016 2:27 AM GMT

I'm getting this error: ServerScriptService.MainScript:22: function arguments expected near 'for' in the output. Here's my code: local replicatedstorage = Game:GetService('ReplicatedStorage') local status = replicatedstorage:WaitForChild('InfoValue') local mapstorage = game.Workspace:WaitForChild('MapStorage') while true do while game.Players.NumPlayers < 2 do status.Value = "There aren't enough players" repeat wait(2) until game.Players.NumPlayers >= 2 end for i = 15,0,-1 do status.Value = "Time until next round: " ..i wait(1) end local mapsinserverstorage = game:GetService('ServerStorage'):GetChildren() local chosenmap = mapsinserverstorage[math.random(1, #mapsinserverstorage)] chosenmap:Clone().Parent = mapstorage status.Value = "Get ready to start!" local spawns = chosenmap:WaitForChild('Spawns'):GetChildren for _, player in pairs (game.Players:GetPlayers()) do if player and #spawns > 0 then local torso = player.Character:WaitForChild('Torso') local allspawns = math.random(1, #spawns) local randomspawn = [allspawns] if randomspawn and torso then table.remove (spawns, allspawns) torso.CFrame = CFrame.new(randomspawn.position + Vector3.new(0,2,0)) local sword = game.ReplicatedStorage.Sword local newsword = sword:Clone() newsword.Parent = player.Backpack end end end wait(30) wait(15) mapstorage:ClearAllChildren end

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