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Hello everyone! Welcome to the eighth issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week! If you missed the seventh issue you can view it here:
https://forum.roblox.com/Forum/ShowPost.aspx?PostID=196663331
As you can see, we've now switched to posting the weekly newsletters with RoVerse_Official, since it's only fitting the official RoVerse account posts the official RoVerse threads. Now, on to the newsletter itself:
It has been yet another fantastic week for the RoVerse project, we have been gaining so much publicity as of late!
Our Twitter has been drawing many new people to RoVerse, so we've set up a Twitch account and have been livestreaming almost everyday, follow us and watch us build RoVerse live: www.twitch.tv/roverse_official
Many very well-known ROBLOXians have been giving their support for the project, including Stickmasterluke, Merely, and Blobmista.
We have so many great builders on our team now and with each of us working on our individual areas, we've ended up with quite a long list of newly built designs. Take a look at all of these new ships!
/K6NvJ1G
/SoYWOWv
/M9gu71s
/QHmJXQx
/lYrDLvB
/GFP2RLq
/GTLFjZg
We're racking up quite a vast collection of environmental assets now! With all of these and more, we'll be making sure your travels through space never get repetitive.
/gOYT8QE
Here we have the interior of the industrial player outposts. Picture you and your crewmates advancing through these abandoned structures, searching for valuable items while scanning for hidden dangers that might lurk around any corner.
/AbhH0tR
/iTVuylQ
And we've even got the first in-game outfit finished too, with some very nice renders.
/nNGpeoW
/CE0pvw5
Progress is being made on the flight mechanics every day, both hull and shield systems are now fully functional and very soon we'll be ready for our first public tests!
Keep an eye out for our next livestream build, where we discuss planned features over voice chat and answer your questions in the chat, be sure to check it out!
Once again, thank you all for your continued support, we're working every day to bring the collective dreams of the clan world to life, so every bit of support counts.
/2gJV9k6 |
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Add a scavenging class where you can scavenge space for destroyed ships after battles or in the middle of nowhere for scraps and you can either sell them or build your own ship with the scraps.
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
Hurrah! |
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I still don't know what roverse is |
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eeoaJoin Date: 2011-07-26 Post Count: 32600 |
glorious
-Commander Exalted |
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
@Etherea
Check out my primary! |
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Okay that's awesome
Where do I sign my clan up |
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can i be part of the alpha
~marco |
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
@LadyEtherea
Applications for clans will be open before the official release.
@Above
The alpha will be free and open to anyone and everyone |
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Fantastic! Loving the building styles!
- Obi |
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
@Obi
Thank you, we're gifted with some amazing builders. :^) |
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@Unlucky_Morpheus:
Ah ha, that is in fact one of the features that will be in the game that I personally look especially forward to seeing in action. Something about the equivalent of vultures feeding off a carcass really deepens the immersion of the world in my opinion.
@LadyEtherea:
Thanks for your support! When RoVerse nears completion we will release a thread that details the process clans can follow to sign up to join.
@EmeraldStatic:
Yes! The Dogfight Alpha will be totally open to the public for all to enjoy! |
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VevicusJoin Date: 2009-05-03 Post Count: 3561 |
No more posting on Vaktus the cactus account? Aw...
But jokes aside, will player-owned outposts have a lot of health, or perhaps other ways to destroy it from the inside?
Also, will people be allowed to walk inside of larger ships?
Other than that, I really hope this does come to life. You're probably the one person who could pull it off. Surprised ROBLOX hasn't made a blog on this.
~Didact of Invicta~
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VermoxJoin Date: 2011-07-30 Post Count: 1315 |
honestly i cant wait till this is finished, looks super cool |
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
Thank you all for your support! |
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"But jokes aside, will player-owned outposts have a lot of health, or perhaps other ways to destroy it from the inside?"
I don't know the specifics: but stations cost a lot of resources to build, so they'll take a lot of effort to take out.
"Also, will people be allowed to walk inside of larger ships?"
In a different instance - yes - ish. You'll see how we have it planned. It can't be in the same instance though because RoVerse ship models are actually very very small - in fact that last picture Vaktus posted is pretty accurate to their size compared to that robloxian.
For obvious reasons, you won't be able to walk in one that's flying in the same place. But we have ways.
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DieSoftJoin Date: 2009-08-03 Post Count: 17635 |
Harr-di-harrrr!
:^) |
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What will be the requirements to sign up your clan for this? |
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beloxyJoin Date: 2010-08-14 Post Count: 2800 |
If you need basic meshes created, feel free to PM me! I use Autodesk products and can make and upload meshes. I just can't quite do things with excessive curves in them. Something like a grenade, crate, or maybe a gun is in my capability. |
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beloxyJoin Date: 2010-08-14 Post Count: 2800 |
Or if you have someone who knows CAD well but doesn't have access to the program, I could aid in getting legal copies of the problem. I love the project and I'd love to help where my strengths are! |
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XerynJoin Date: 2012-10-19 Post Count: 3395 |
@Budow
Good lore and activity sure doesn't hurt! |
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