Sometimes, the "fort" feel is gone
It just turns into a "game", not a group place ( i'm talking about groups that have "money" and "level up" systems in their forts, lol )
Having a variety of weapons in your fort for both sides to choose from is ok
But when it's complex enough for the raiders to have to scout it for hours just to figure out how the guns work, then having to explain it to the members is
Not fun
And, i feel like clans should have limited weaponry types ( just stick to RCL and SF ffs)
Who the hell wars with FPS groups?
And those "hidden blades" groups?
(Medieval groups that use "bows" are okay, i guess since there's a bunch of them)
Just don't make exotic weaponry types that only your members know how to use, no one would want to war, mate
I'm not pushing away "innovative ideas" ( exotic fort types ) but, don't make it hard for the raiders to comprehend how your fort works, make it fun for both sides
That's why i'd rather just spawn with a standard RCL gun, or a sword and have a normal KOs/Terminal raid, than try to figure out how to level up, earn money to buy guns, and which guns i should buy, while the defenders have already surpassed me with 10 levels
And have better guns, which makes it impossible to catch up
Moral of the story is: if you're going for a complex type of fort, make sure you balance it well and explain it well
"Screw you, lower post count peasants!" |