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InfinityDesign
#198908293Thursday, September 22, 2016 10:09 AM GMT

situated within 1 base. Andromeda Online is planning to launch our combat module with 5 maps, each containing 4 different game modes. Step your clan game up, c&g.
Azurecanist
#198908302Thursday, September 22, 2016 10:09 AM GMT

all talk, 0 action Join || Imperial Armada || https://www.roblox.com/My/Groups.aspx?gid=2654474
DwanyeWest
#198908326Thursday, September 22, 2016 10:10 AM GMT

If you are willing to put up with such a system and reduce confusion, be my guest.
InfinityDesign
#198908343Thursday, September 22, 2016 10:11 AM GMT

I'm starting to sound like a broken record. You can view evidence of our massive action within my places. We are less than a week old, yet somehow have quite a bit accomplished already. I am 1/3d of the team, so my places can only account for 1/3rd of our current development. Plus no one has any of the combat maps online, and we don't want to showcase them until late Alpha.
DwanyeWest
#198908377Thursday, September 22, 2016 10:13 AM GMT

You are telling me that in less than a week, you got good progress on a MMO sandbox sort of game? ###### # #####
HUNTERv_v
#198908416Thursday, September 22, 2016 10:16 AM GMT

Pfft clans a dumb. They don't know how to evolve and possibility never will.
InfinityDesign
#198908418Thursday, September 22, 2016 10:16 AM GMT

Quite a bit actually. We've got 2 combat maps nearing completion. Our first ingame store is about 65% complete, and our ingame clothing database and selection is nearing completion. We are launching alpha with a few mysterious showcase places that will become meaningful in beta testing. Those are very close to being finished as well. Our team is focused, and well managed. We aren't wasting any time at all.
MikkelXeryion
#198908426Thursday, September 22, 2016 10:16 AM GMT

all talk, 0 action[2] The boy who can build lego as a lego|| Mik
DwanyeWest
#198908438Thursday, September 22, 2016 10:17 AM GMT

Either you guys are no-lifing this project or are not as skilled as I am led to believe.
InfinityDesign
#198908526Thursday, September 22, 2016 10:22 AM GMT

No-lifing is a good description. I've been spending around 8 hours a day in roblox studio, and I think Satcomboy is about the same. Our scripter is really sitting standby for me to encounter any problems that are outside my abilities; but he always provides instant replies and tons of quick fix's for any issues that occur.
DwanyeWest
#198908561Thursday, September 22, 2016 10:24 AM GMT

You guys have any good builders on the project?
InfinityDesign
#198908580Thursday, September 22, 2016 10:25 AM GMT

I'd argue that both of us are decently good. You can check out my places. Satcomboy doesn't have anything good online for people to see, but he's really good and well versed in sci fi building.
pwner195
#198908602Thursday, September 22, 2016 10:26 AM GMT

interesting!
DwanyeWest
#198908626Thursday, September 22, 2016 10:28 AM GMT

Still more detail than almost all games on front page lol.... Anyway, it looks simple enough for people to get around and not worry about every little detail. I would offer help but I can't provide that much time and I worry too much about details, kind of like a showcase builder. Doesn't help that I have about 2-3 projects on my back.

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