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Tracerial
#199686686Thursday, October 06, 2016 9:53 PM GMT

How is it spy? Doesn't mention tix, and it even shows that ROBLOX makes revenue for it too, unlike tix. I am unable to understand what you mean by: "Tix thread in disguise".
trace0099
#199686701Thursday, October 06, 2016 9:53 PM GMT

oh you thats why there is more and more ideas just to keep them running and no its not making stuff higher prices it will work out i dont need that much it can be real cheap and it would work
trace0099
#199686812Thursday, October 06, 2016 9:55 PM GMT

theres the guy that understands me YOU ARE DOING GOOD SPY
trace0099
#199686991Thursday, October 06, 2016 9:59 PM GMT

then people wont want buy bc or robux when they can get it from ads because ad ####### and no thats not enough to support roblox on its own so theres my point proven
Internecivus
#199704833Friday, October 07, 2016 4:28 AM GMT

Trace, you have to be one hell of a fail dev to earn less than 60 ROBUX per day from a game. I get 50% of a medium sized game's revenue, and it still amounts to 2-3k per day. Devs already earn way more than BC gives them. Anyway, mobile users complain that things don't work for them, ad service incentivizes devs to make games more mobile friendly, so if you've ever raged that a game isn't available on your iPad or whatever, you'd want this.
Tracerial
#199708477Friday, October 07, 2016 7:20 AM GMT

Thank you intern for talking some sense into this guy. And trace, you mentioned tix 0 times. So how does he understand you, when he made the comment that this was a tix thread even though tix was mentioned 0 times, and that ROBLOX gets revenue from it too unlike tix. Trace, I can keep this going forever. Don't try to outsmart me.
Tracerial
#199708552Friday, October 07, 2016 7:28 AM GMT

"then people wont want buy bc or robux when they can get it from ads because ad #######-(your hashtagged word) and no thats not enough to support roblox on its own so theres my point proven" There is a limit on how many ads can be watched. And, really, the user adding ads in game, is generating ROBLOX a ton of money, due to them being "greedy". Ads are placed in a lot of free games just to generate them some money. ROBLOX could use a little boost in revenue. And, in addition, AdService does not stop people from buying ROBUX. When AdService was still around, and I used it, I still bought robux. And, you could also say the same for a group! Groups selling shirts and stuff on the store, generates endless ROBUX, so what now? Will you rant about how groups stop people from buying robux and BC? (Which would be pathetic as people would buy robux to buy your shirts -Win Win Situation There) I have endless comebacks for your stupid comments trying to outsmart me, stop. It's annoying. And please, use some grammar and good punctuation. I hate it when people don't.
Tracerial
#199708586Friday, October 07, 2016 7:31 AM GMT

"More and more ideas to keep them running" Please state a few NEW ideas that generates ROBLOX money. Please do.
emperormicah
#199708852Friday, October 07, 2016 8:10 AM GMT

Devs should be able to run ads to any one including builders club members and people on pcs, xboxes etc - they can just sell a 'Skip Ads' gamepass themself for 150 robux or something so you can pay the revenue you would be getting them without watching ads.
Tracerial
#199714206Friday, October 07, 2016 2:16 PM GMT

Darth, that might be a bit hard for devs and ROBLOX to implement into the games, but, that is a good idea,
Tracerial
#203800275Wednesday, December 07, 2016 6:55 PM GMT

Bump .3.
Daiyze
#203802765Wednesday, December 07, 2016 7:32 PM GMT

Yes we should really bring this back.

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