I enjoy modelling large landscapes in Roblox, and a huge limitation is the render distance. Anything beyond around 4000 studs is not visible, which seriously kills the immersion of big open-world games like the ones I'm trying to make. I'd love to see the render distance be adjustable up to around ############# studs or more; assuming each stud is a foot, that would add up to a few miles, which would be plenty enough. |