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cntkillme
#208296067Thursday, January 26, 2017 11:25 PM GMT

I can't believe the cancer known as Roblox just filtered whitespace. Yeah. This is how welds/motors work: part0.CFrame * C0 = part1.CFrame * C1 Since C1 is an 'empty' (identity) CFrame: part1.CFrame = part0.CFrame*C0 C0 is a CFrame in the object-space of part0. So if C0 = CFrame.new(0, 0, 2): part1.CFrame becomes part0.CFrame * CFrame.new(0, 0, 2)
tbnj123
#208318270Friday, January 27, 2017 5:09 AM GMT

AuthorizedError
#208324533Friday, January 27, 2017 7:58 AM GMT

Uhm, It wont work can anyone help my part is in the workspace called sword, and the model is an union inside the group. So where am I suppose to put the script? script: function WeldToBack(part,torso) local weld = Instance.new("ManualWeld",part) weld.Part0 = part weld.Part1 = torso weld.C0 = torso.CFrame * CFrame.new(0,0,-2) *CFrame.Angles(0,0,0) end WeldToBack(workspace.Sword.Handle,player.Character.UpperTorso)
Soybeen
#208407061Saturday, January 28, 2017 4:12 PM GMT

Dude this susanoo has like a crazy swag walk I like it Qyazo /4d49a275b75cbd8d8d865042a180348d
PhoenixSigns
#208408199Saturday, January 28, 2017 4:31 PM GMT

I don't think you need to even scale the character up. You could make a copy of the normal limbs, then change their size and then change the scale the C0 outwards.
Kutoru
#208408789Saturday, January 28, 2017 4:42 PM GMT

for those who don't know susanoo is prob referring to the susanoo in naruto

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