Reread what I wrote. I said C++ is fast. I never said Lua* was. That's exactly why I was saying that they could create a similar thing to what we've already tried, but in C++. It would work out a lot better.
Hey, a fellow scripter!
I support this idea, though LoadInto seems like a dirty way of doing things. Perhaps a GUI element called VideoLabel for organization's sake? Could use it with SurfaceGuis so the lack of decal support isn't too bad.
Also, some sort of way to convert a video object into a table of images, each image corresponding to one frame of the video would be nice so we could script effects like slow motion, playing the video in reverse, or intentional lag in the video feed (think horror games would appreciate that one).
Remember that the camera service is easy to use and has no lag.
And you can make super cool things with it like tv's, caeras, kill cams, epic replays. (for obbys and so.)
I hope this will become one day a real feature in roblox.
BUMPIN' THIS THREAD FOR THE SAKE OF GETTING IT IMPLEMENTED!!
- 𝓣𝓱𝓮𝓐𝓭𝓭𝓲𝓬𝓽𝓟𝓵𝓪𝔂𝓮𝓻 | Current RAP: R$546 | #DownWithSift
I am bumping this tead everytime because i want this idea to be a feature.
everyone who support.
bump the tread so it will not be abadoned.