I have seen a lot of popular games using this feature to keep their community "alive" and to keep their players happy and satisfied. Also, If this system was implemented to Roblox, It can bridge the gap between f2p/p2w players so that people who spent a lot of robux just gets a small boost from players who have never spent a dollar on Roblox.
I understand that Roblox requires money to survive, but If other popular games still earn a big load of cash with this feature, I believe Roblox can too!
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