I have a local script in "Starter Player Scripts" that runs perfectly in studios, but not in-game.
The only solution I found is by adding another local script in Starter-Gui that notes it's existence. Then when I start in-game the script runs fine, but then the new local script in the GUI doesn't run properly. <- Crashes?
Since I don't know all the details on how rob-lox work I can only guess the game tries to get rid of big scripts that seem useless because the script I need is big, but I know it's not useless. |