of     1   

FlightLevel
#206202541Monday, January 02, 2017 7:29 PM GMT

Anyone noticing an issue when you have a large part, meshpart or union and you try and rotate it to certain angles, it shifts position (even if it is anchored)? This "brickshift" can only be seen via the website using ROBLOX player, and is not noticeable from studio. Here is a place which shows the shifting (and you are able to edit it if you want to): https://www.roblox.com/games/598201602/Brickshift-Testing Would be interesting to see who has this problem, and if there is a fix to it. Tried to explain the best I could...

    of     1