The point is we want something good and unscripted by the user. Swimmable water that has ripple effects that are ajustable would be good. and atmosphere would be good, but I think it qould be determined by a parent factor. Gravity. Less gravity, higher jumps, less atmosphere. Less atmosphere would make you fall faster, as there is less air friction. They should also implement terminal velocity into the physics engine. Fall far enough, and you can't stop yourself. 3000+ speed is insane. |