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ryanwraith
#208169777Wednesday, January 25, 2017 7:30 AM GMT

So I have had an idea for some time which would bring House Aedrovulf closer. This idea was inspired by Toberdams Machina Arcadia 'quest' system, but works slightly differently. Basically you have a division which is tasked with quests, which would have an objective like 'Kill X amount of X', or 'Go to the X' and points will be handed out those who accomplish those tasks, and take a screenshot in order to have proof. In Toberdams version you can go out and do them on your own, which does not really form a team building exercise for people to enjoy, and people will just 'solo' it. What I am proposing is that there is a Vulflander form of Machina Arcadia, where HR's will lead sanctioned events, where the participants need to work together to complete an objective. For example, 'Go play Fallow Mire, and get a team wide kill ratio of 100', or 'Go play Heroes! and reach floor 30' and you would receive points that would go into increasing your ranking in the Vigilant. Then, with the points that you have earned, you may purchase furniture, and a house for yourself at the Vigilants headquarters. This way you can work towards something, while having fun with friends. For the lore I think something would go like this: When the Nordic settlers on Vulfland discovered the Underhalls, they found in the deeper portions of the holy sanctum that monsters, and undead thrive. Many of them come up to the surface and hunt down the living, and bring terror to those who are defenseless. To counter these threats, The Vigilant of the Underhalls war born. A holy order of warriors that hunts down monsters in both the Underhalls, and on the surface. The Vigilant only recruited from the most pious of the followers of the holy Trimus. Each of them is trained on how to hunt the undead, and how best to fight them. Those who have sworn themselves to the Vigilant must drink from the Urn of Valor. After drinking from the Urn, the Vigilant will have a sixth sense and knows when it is time to hunt the deep ones with his brothers. Those that reach higher ranking in the Vigilant, drink from the Urn again, this time giving them the power to issue messages psychically to other members. This way, every member of the Vigilant knows when and where a hunt will take place. Those who die in the service of the Vigilant are buried in the most holy places in the Underhalls, where only the Vigilant my tread. ᛤᛈᚧᚵᛤᛈᚧᚵᛤᛈᚧᚵᛤᛈᚧᚧᚵᛤᛈᚧᚵᛤᛈᚧᚵᛤᛈᚧᚵᛤᛈᚧᚵ So, I hope you all enjoy this idea, and I hope to hear your thoughts on this concept. We will mostly be playing games like Fallow Mire, Heroes!, and Field of Battle, but if anyone has any other game ideas, I would be glad to hear them.
Fenrir_Aedrovulf
#208190650Wednesday, January 25, 2017 4:56 PM GMT

We could change the rank [The Family] to ᛤᛈᚧᚼThe Vigilant of the Underhallsᚼᚧᛈᛤ and apply this beautiful culture to the family as this sounds most intriguing. Each quest could apply to a rank within the House as each rank is based on both viking and vulflandic family culture, the words are translated within the ranks and these could have a mission and we could possibly build up a new RP culture within the Underhalls as we do plan to have two more built later on to replace kru'mor and House of Aedrovulf. Vufgar of House Aedrovulf, Fenrir Aedrovulf
Rankurg
#208193631Wednesday, January 25, 2017 5:40 PM GMT

No support...
Silent_Aedrovulf
#208199703Wednesday, January 25, 2017 7:28 PM GMT

like the idea of houses and buying ##########

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