|
compare roblox games to just about anything outside of roblox
and none of the games really stack up in terms of depth or quality
what if we were to take phantom forces 2017, and release it as a stand alone title 10 years ago? it would still be laughing stock to the general public |
|
|
well roblox limits you to an extent in graphics and connection stuff, but its more of the fact that everybody (if you know what your doing) can do anything they want to, not be restricted to console or steam games. |
|
|
IsostaJoin Date: 2015-05-10 Post Count: 14729 |
"it would still be laughing stock to the general public"
No it wouldn't. Most games aren't dynamic in the sense that they use math to figure out where the arms should be. They use set animations.
Phantom forces takes this originality a step further and uses inverse kinematics. It would be considered better than most FPS games considering it was made by two people.
Given a much better glib, I'm sure PF would best most FPS games on the market right now.
filteringenabled or riot |
|
LacraseYTJoin Date: 2017-01-27 Post Count: 1311 |
most front page games are made from 12 year olds, you can't expect much
they call me lacrase |
|
|
|
IsostaJoin Date: 2015-05-10 Post Count: 14729 |
"What are you saying? It's better because it was harder to make for two people in a terrible engine? How do the arm animations improve gameplay. I think you are getting too caught up in the math side of things, ROBLOX games simply don't compare to actual standalones: the fact is they ARE in the ROBLOX engine which is bad." No I'm saying it's a good game considering that it was only made by two people, and modern FPS development teams for games like call of duty, battlefield, ########## etc consist of 50+ people. Now the question is, are you trying to argue that the roblox engine is bad, or are you trying to argue that what the players have done with it is bad? filteringenabled or riot |
|
|
He means to say it uses physics matching with actual shooting.
Other FPS don't do this as they use auto-lock and other bad features and don't match the arms since it's a pre-set animation sequence. |
|
|
IsostaJoin Date: 2015-05-10 Post Count: 14729 |
"roblox games are kind of awful"
okay, but they're not awful in terms of what the engine has given them to work with.
filteringenabled or riot |
|
5ancuJoin Date: 2015-12-31 Post Count: 6771 |
hah, nerds |
|
|
Well they're made inside of a Roblox Engine, that's not vastly superior to Unity or the other ones out there, the style of roblox is what makes it unique, and of course they could improve the engine, but that's up to Roblox atm, there's still a lot you can do with the roblox engine, people just haven't tried to create any interesting concepts or original ideas anymore, I mean the old games back then actually had some amount of effort put into them, these new games are basically just copy pasta of a over-milked genre to gain profit nowadays, but there's still some really nice titles out in the gaming catalog nowadyas. |
|
|
|
"compare roblox games to just about anything outside of roblox"
there's your mistake, you can't |
|
|
You can't compare them to outside games, because they're made specifically for roblox, and it's style. Outside games have access to way more tools, designs, and various other needs for game creation, while roblox's engine is limited. |
|
IsostaJoin Date: 2015-05-10 Post Count: 14729 |
"that ROBLOX games in general do not compare to actual ones." obviously not, they have to lock down # good portion of the one language they actually allow, and there is no acccess to the graphic side of the game. the closest thing we have to that is the "blur" effect lmao. filteringenabled or riot |
|
InsurrectJoin Date: 2013-10-04 Post Count: 22734 |
Or maybe I'm just too old now. [2]
ROBLOX needs a new engine. |
|
|
"You can't compare them to outside games, because they're made specifically for roblox, and it's style"
sounds like an excuse for bad games |
|