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ERROR256
#210352956Wednesday, February 22, 2017 5:28 AM GMT

This is really just a forum to share strategies in Brick_man's recently released Valor. There's really no rules to it, but I'd ask that you don't post random things here, however replying to a strategy or suggesting tweaks to one is fine. Just try to keep it on-topic. To begin, I'll provide a few base examples. Defenders I - If the enemy uses too many catapults, just take out their main troops and leave the catapults alive to fire at your walls and such. If there's enough catapults, say 5 or more, ### attacker cannot start their next wave. It's suggested to prepare for their enemy General and rushing wave that will happen during ### attack's last 2 mins, as these happen regardless. They're usually axemen however, and won't be much of an issue to a moderate defender. Defenders II - This strategy takes some more planning and devising than the first one, and focuses on the enemy General. If the enemy decided to use horsemen, try and leave the horses alive. Later, once the enemy general comes nearing the attack's end, lure them onto one of the horses. Once the General is on the horse, kill the horse. Now the General will instantly die. It's suggested to still have some defensive wall set-ups because you still need to worry about normal attack troops, not just the general. In closing, I'd like to ask that those hardcore forum prowlers don't post randomly on here as I've known them to do. Anyhow, that's all, and remember, PLEASE keep this thread organized. - Error, Alpha Tester
JoeyTheMagicKangaroo
#210356194Wednesday, February 22, 2017 6:41 AM GMT

Thanks for the general tip, that will be useful.
billy786123786
#210366041Wednesday, February 22, 2017 1:53 PM GMT

This really helps. Thanks!!

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