@guy wanting teleports
local tpx = workspace.Tp1
local tpy = workspace.Tp2
tpx.Touched:connect(function(part)
if game.Players:GetPlayerFromCharacter(part.Parent.Name)~= nil then
part.Parent.Torso:MoveTo(tpy.Position)
end
tpy.Touched:connect(function(part)
if game.Players:GetPlayerFromCharacter(part.Parent.Name)~= nil then
part.Parent.Torso:MoveTo(tpx.Position)
end
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