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brandon
#213389087Monday, April 03, 2017 2:25 AM GMT

alley i dont know why you are trying to argue with an incredible builder about whats better for performance
TimeBurnz
#213389930Monday, April 03, 2017 2:31 AM GMT

... I wonder what grenades taste like | Devin
Alley_Cat
#213390089Monday, April 03, 2017 2:32 AM GMT

Sorry, brandon, not even going to feed into that one. Good try, though.
Resignes
#213390434Monday, April 03, 2017 2:35 AM GMT

Simmer down the lines in the scripts.
brandon
#213392035Monday, April 03, 2017 2:46 AM GMT

unions and meshes increase load on a machine more than basic primitives thats just simple logic im sorry that it's beyond you alley but diesoft is correct dont talk about things that you know nothing about, sure unions might help in some places but overexcessively using them is counter intuitive
TimeBurnz
#213392217Monday, April 03, 2017 2:47 AM GMT

gg I wonder what grenades taste like | Devin
Alley_Cat
#213392535Monday, April 03, 2017 2:50 AM GMT

-smiles in Vaktovian-
DieSoft
#213392748Monday, April 03, 2017 2:52 AM GMT

No meshparts and unions aren't efficient, lol. Dude I've worked on games that have to run the 4S and that thing is literally the worst. 50 uninons are nowhere near as efficient as 500 parts. Parts have been optimized and improved for years, unions and meshparts are relatively new and it's going to take a while until they push the optimization upgrade that Arsney promised. And if you have to use meshparts/unions, make sure to change the CollisionFidelity to something that fit what you need it for. :o
brandon
#213392758Monday, April 03, 2017 2:52 AM GMT

-has nothing to say posts meme-
Alley_Cat
#213393049Monday, April 03, 2017 2:54 AM GMT

Ok.
Alley_Cat
#213393209Monday, April 03, 2017 2:55 AM GMT

No meshparts and unions aren't efficient, lol. Dude I've worked on games that have to run the 4S and that thing is literally the worst. 50 uninons are nowhere near as efficient as 500 parts. Parts have been optimized and improved for years, unions and meshparts are relatively new and it's going to take a while until they push the optimization upgrade that Arsney promised. And if you have to use meshparts/unions, make sure to change the CollisionFidelity to something that fit what you need it for. -- Then thank you for the insight, DieSoft. I'd been led to believe that having a crap-ton of random parts lying around was laggier than consolidating it with meshparts.
Alley_Cat
#213393333Monday, April 03, 2017 2:56 AM GMT

*than meshparts or unions. (Oopsies.)
DieSoft
#213394640Monday, April 03, 2017 3:06 AM GMT

Oh and also if you're using particles, make sure that the particles aren't like 1000x1000 pixels large as that is something common that people do which ultimately hurts performance. If you don't know the texture's size you can easily find it and download the original file by doing the following steps: 1. Get the asset ID of the texture 2. Go to roblox.com/assets/?id= *insert ID* (if you got R+ then deactivate it as it prevents assets from being downloaded) 3. It won't have an extension so you will have to add .png to the end 4. Open it in photoshop or whatever software you got 5. Scale it down so it isn't too blurry (keep in mind that ROBLOX scales it down so having a 1000x1000 pixel particle that in ROBLOX is only like... 10x10 = wasted memory = more lag) Then re-upload and replace the old textures. :^D
zepenguin4
#213394915Monday, April 03, 2017 3:08 AM GMT

Don't try to argue with DieSoft on this stuff lol.
GoBeingBanned
#213395186Monday, April 03, 2017 3:10 AM GMT

dont make a crappy fort next time
DieSoft
#213395333Monday, April 03, 2017 3:11 AM GMT

Yeah, whoever wrote the wiki article on unions didn't really know what he/she was talking about. I think it's the third sentence if I remember it correctly where it is written "try unioning parts in your game to decrease lag!" or something, that stuff has become a meme in the EBR. We've been doing 4S optimization for the egg hunt and that thing is literally beyond anything I can explain. It is so bad in fact that I'm having nightmares about it ruining everything. :,D
Alley_Cat
#213395853Monday, April 03, 2017 3:15 AM GMT

Welp, DieSoft became one of my favorite people in ROBLOX.
Alley_Cat
#213396086Monday, April 03, 2017 3:17 AM GMT

# Zepenguin: Oh, come on. I argue with everyone. If I'm wrong I'll own it, but in general I'm pretty argumentative and need to break the habit.
InstinctReaper
#213396800Monday, April 03, 2017 3:22 AM GMT

DieSoft is an Elite Builders of ####### ### listen to ze wise man.
zepenguin4
#213397951Monday, April 03, 2017 3:31 AM GMT

what kind of sentence is that
w_armaster
#213400858Monday, April 03, 2017 3:57 AM GMT

so you're telling me that my life is a lie................................? Confidence is silent. Insecurities are loud.
Minstronomer
#213472303Monday, April 03, 2017 10:56 PM GMT

For me unioning helps when copying and pasting or duplicating, seems to reduce lag spikes. Smooth terrain is extremely optimized though, definitely use it if it'll look okay.

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