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G0LDENLUIGI
#213763586Saturday, April 08, 2017 2:50 AM GMT

It would be really cool to have a feature where you could adjust the density of bricks. It would essentially change how fast an object can pass through the brick. 1 being solid and 0 being non-cancollide. It would be an easy way to make realistic movement though simulated mediums such as slime or water.
MakeMeYourLeader
#213763768Saturday, April 08, 2017 2:53 AM GMT

No support, this is too complicated for new users.
EmporerSuperNova
#213763894Saturday, April 08, 2017 2:54 AM GMT

Support! This will make building more customizable and easier!
G0LDENLUIGI
#213772898Saturday, April 08, 2017 5:15 AM GMT

Bump
yeox769
#213774820Saturday, April 08, 2017 5:49 AM GMT

so basically, the cancollide feature but more complex? ...eh, what the heII. support! woah hey, welcome to eb games
G0LDENLUIGI
#213774903Saturday, April 08, 2017 5:50 AM GMT

It can be done with scripts tbh, but this would be much, much easier and would work better for large areas such as lakes.
DreydenTheKing0901
#213775204Saturday, April 08, 2017 5:56 AM GMT

So I can make a b l a c k h o l e нι ι'м ¢яєαтιиg тнιѕ ρσѕт вує яαи∂σм ρєяѕσи :)
pullman45
#213779066Saturday, April 08, 2017 7:06 AM GMT

There already is a brick density property but it can't get set to such a density that what you suggest would happen. That is, it only really changes the weight of the part at the moment.
zxhb11
#213782159Saturday, April 08, 2017 8:08 AM GMT

support
YhungChung
#213782255Saturday, April 08, 2017 8:10 AM GMT

why not just use a touched event to configure a humanoids walkspeed? the second one
pullman45
#213826959Saturday, April 08, 2017 7:58 PM GMT

^ That only applies to player characters AND just walking through and not falling.
popit123doe
#213831155Saturday, April 08, 2017 9:04 PM GMT

Support!

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