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Well, I've found a decent amount of exploits in SURGE's places, and since they are practically useless now (considering SURGE is dying/dead) I figured that I might as well leak the one I used the most (which was the server loop kill), so here it is, straight out of our database.
/5gcjvvnC
(paste bin)
(And yes, it was me EVERY time that 'annoying' server loop kill happened, not TES) |
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FoxyCobraJoin Date: 2012-04-13 Post Count: 2863 |
holy moly |
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LaedereJoin Date: 2013-06-17 Post Count: 23630 |
I'm surprised they would openly have a callable remote event to damage people, not that smart in my opinion.
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FoxyCobraJoin Date: 2012-04-13 Post Count: 2863 |
free candy? :3 |
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Exactly my point, Laedere, it's more common than you would expect. But then again, it's very uncommon to see someone who's smart enough to protect a remote |
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Good try, SURGE is as alive as last time, the RC is just down for now.
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Marshal, literally NOBODY cares about SURGE anymore.
And you think patching this ONE exploit we found will stop us from finding more. I can assure you 100x IT WONT |
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SURGE doesn't need C&G to care about us to be active or good.
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@Laedere Keep in mind, EVERY global event/function is call-able, unless you add protection. 90% of scripters don't know how |
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I love how you threw "good" in there as if your clan IS active and good (even though you literally copied VAK's system) lol
ISA? SURGE v1? |
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@Marshal Also, you're welcome for showing you the code so you can finally patch it. |
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kumar102Join Date: 2014-03-28 Post Count: 61 |
lmao |
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Altair551Join Date: 2008-11-23 Post Count: 1168 |
SURGE died after they got embarrassed by Fleetcom. |
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fuad2202Join Date: 2008-07-22 Post Count: 376 |
hooded looks like a noob lol |
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