Datastores are cool and all; you can store values in there for each player, create, edit, and save under certain conditions. That's very useful! But I'm kind of at a loss for how to use it in my game. How do I edit the values in the store from outside the store? For instance, if I want a shop and I want someone to be able to buy a car or something, how do I look in the datastore and edit the values from outside of it? How do I change the cash value and the bool value for the item being bought if I'm not doing it in the DataStore script?
A good decision is based on knowledge and not on numbers. -Plato |