How would i make it to where an item gets pulled to me? It kinda like how on iron man he can bring his suit to him. Do i have to use magnitude, or cframe, or something else? Can someone send an example please? Thanks!
I was on this route, but i am not sure how to make it pull to you lol:
Mouse.Button1Down:connect(function()
local hit = Mouse.Target
local magnitude = (Player.Character.Torso.Position - hit.Position).magnitude
pcall(function() hit.Position = Player.Character.Torso.Position end)
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