DanQXJoin Date: 2009-02-27 Post Count: 2167 |
It has come to my attention that the Roblox Assault Team does not have the capability to prioritize objectives within the Clan, should it be foreign ####### or Intra-Clan ########airs. It is easy to see; especially as a lower Rank, the absolute disdain for any sort of change and growth within the group. Our forts are under a lack of care, missing even their own thumbnail, which Polymorphic has not even bothered to fix. Not to mention that the forts a barren of any member. A Clan's fort should always have Soldiers stationed there, and a group with the amount of members we have; should NEVER have an empty base. Instead of promoting the defense of our base, constant training, and offensive raids, we have horrid game nights entitled [EVENT], which is an actual waste of the members time and ability that should be focused on the betterment of the Clan. Now, I understand a community aspect is a integral part of Clan-life, but making it as often as it is now is redundant and overall diminishes the value and respectability of the Roblox Assault Team. We are no longer a true "SuperClan". It is time we use our resources to grow and strengthen our Clan. Now, as a regular and active member, I believe the Roblox Assault Team should work together and provide more incentive for defending bases, raiding, and overall presence at military operat We need to focus on our LORE, and holding players accountable for knowing said lore. ######## ## ############# whichever you want to call him, attempted this with the original IP/BP system.stem. Our current promotion system needs to be re-worked, but that is a rant for another time. Anyways, I believe that focus on military activity and incentive for lower ranks to attend said activities needs to be addressed for the longevity and power of this Clan. Thank you. |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
ROBLOX forum system is broken. The formatting of this is terrible. |
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Fair argument. Although our fort is lacking, might I add the game nights are used to develop teamwork to bring into raids.
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oAstrifyJoin Date: 2016-05-11 Post Count: 3 |
I completely agree. |
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Hl_LoJoin Date: 2013-02-28 Post Count: 14322 |
COOL |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
go PM a HICOM member
-vex |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
also the lore is perfectly fine, you can find two versions of "the Origins of Frostaria" found on the trello, written by either CT or SM
-vex |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
If a HICOM member fails to see this, then I question the reason they are even given the responsibility to uphold such a rank. |
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Ryanr23Join Date: 2010-05-17 Post Count: 40374 |
rat sucks |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
Also, the lore is not fine, as it can always have new stories, and be taught to lower ranks. Having constant holo-training for BP is not a way to do this. Telling someone to look at a trello, is also a terrible way to get members interested in learning the Clan's lore. |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
And the excuse that game nights build teamwork is flawed, as you can create a better and a more militarily involved atmosphere by actually having these trainings. |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
First off, lore isn't a necessity to progress within RAT's ranks. It's an addition to the atmosphere of RAT, and members can read it if they so wish. There's no reason why it should be taught to lower ranks, sure, it's good to know, but there's no advantage to having them know it.
I also completely disagree with what you have to say about game nights/events- sure, it has no 'military' use, however it's a great way for members to get integrated into the community, especially low ranked users.
-vex |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
Also, game nights building teamwork isn't flawed, it helps with chemistry.
-vex |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
Here is where we disagree. When D4/CT was in command, there were actual lore classes that could be took for Points that could be used to rank up. There should be a stress on learning the lore. As for the game Nights, this is something that should not be done as much as it is done now. It requires no effort to actually do, and the Overseer doesn't have to actually try and teach something, or work on actual Clan matters, unlike if he would host a training. We need our members to immerse themselves in the Clan, and game nights fail to do so. Networking within members can be done in a variety of ways, not just playing games that do not work towards to strengthen the Clan. This idea of game nights have always been around within the Clan world, but NEVER was it abused this much. It is literally a way for the Command to do any real work, but keep the ###### that they are active. |
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DeraktusJoin Date: 2012-11-03 Post Count: 1715 |
You've got a fair point. Such improvements would be welcomed. Lore driven clan with active military activity (such as raiding/defending/patrolling) would intrigue more people to join the group and remain active. Right now things seem plain and boring, hopefully 10g (or whatever tech that may be coming out) will revitalize RAT. |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
Okay, no. When donkey/Colour was in command, there was NO lore classes that could be taken for points. None. Prestige (with the exception of post-NFU/cj10127) wasn't even around when he actively led. (real join date was 16/12/2009 btw, been here since stealthmatt.)
Game nights, they are done frequently, however, they are not "abused." How do you even "abuse" a game night? It's a game night. And battle practices/training are held quite frequently, but, you also have to realize that Officers and High Command do have quotas they need to reach for their committees and departments, which involves, guess what? Hosting community events. While battle practices or training may not be hosted as frequently to your liking, PM a Justicar+ to see if someone will host. Most likely, they will.
And, no. It's not a way for the HICOM to get out of doing "real" work. Supervisors and over can apply for committees, and one of the first one that's available is Community Resources. This involves hosting community events for RAT and they have to meet a certain quota, which is why it may happen a lot more frequently. Plus, HICOM has a LOT of work. Admiral reports, handling administrative work within their departments, divisions, etc.
To be perfectly honest, if you want more training and battle practice stuff, get to Guard. Tryout for Solstice Sentinels or Flight of Liberation. It might fit your needs better.
-vex |
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Knowing rat they are probably going to demote you. Lol |
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Speaking as Progression Marshal I would like to allay all your concerns in the following ways.
We have very integrative lore, take the families system for example which is used by many members, each family has their own lore that ties into the lore of Frostaria which is also expansive.
Community events have also been degraded to such standards because when we actually try to be different a lot of the lower ranks fail to see the need for change and won't participate because they don't like our ideas.
We have 6-7 Battle Practices and Trainings per day, all of which you can earn Prestige in and rank up by doing so, we also have 4-5 raids daily, especially for the next week when we'll be engaged in a raid race with TRA. We've already had 3 raids today and I saw you at none of them. Therefore I don't understand your concern because you're complaining about a lack of raids yet the ones we've had, I have not noted any presence from you.
As for the promotion system, seeing as how that's my area, I'd be interested to here and potentially alleviate your concerns on that, because it's practically the easiest promotion system out there and it works extremely well.
Respectfully, Council Member | Progression Marshal Finalities. |
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ZacticsJoin Date: 2013-10-18 Post Count: 16695 |
It has come to my attention that the Roblox Assault Team does not have the capability to prioritize objectives within the Clan, should it be foreign ####### or Intra-Clan ########airs. It is easy to see; especially as a lower Rank, the absolute disdain for any sort of change and growth within the group. Our forts are under a lack of care, missing even their own thumbnail, which Polymorphic has not even bothered to fix. Not to mention that the forts a barren of any member. A Clan's fort should always have Soldiers stationed there, and a group with the amount of members we have; should NEVER have an empty base. Instead of promoting the defense of our base, constant training, and offensive raids, we have horrid game nights entitled [EVENT], which is an actual waste of the members time and ability that should be focused on the betterment of the Clan. Now, I understand a community aspect is a integral part of Clan-life, but making it as often as it is now is redundant and overall diminishes the value and respectability of the Roblox Assault Team. We are no longer a true "SuperClan". It is time we use our resources to grow and strengthen our Clan. Now, as a regular and active member, I believe the Roblox Assault Team should work together and provide more incentive for defending bases, raiding, and overall presence at military operat We need to focus on our LORE, and holding players accountable for knowing said lore. ######## ## ############# whichever you want to call him, attempted this with the original IP/BP system.stem. Our current promotion system needs to be re-worked, but that is a rant for another time. Anyways, I believe that focus on military activity and incentive for lower ranks to attend said activities needs to be addressed for the longevity and power of this Clan. Thank you. |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
Tech is well needed, but big bases and good tech do not equate to a good, active Clan. I'd like to point at ####### #### Franneh, and TRA fort Pwnage. All of which were simply a box fort with guns. It as active and had many people raiding and defending because of the Clans activity and the way they cultivated their wars. As someone who has been here in the Clan world for a VERY long time, both as a low rank and High Rank, I can assure you, the intra clan problems need to be addressed first. |
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DanQXJoin Date: 2009-02-27 Post Count: 2167 |
Vex, you are incorrect. I remember myself being taken to "Leonoard Sparrows Mansion" to take a class on lore. Also, it is not just the amount of training's, it is the fact that they are all holo, and need to actually create a focus on teaching people things. We can't just keep throwing members into simulations and using a machine to give them BP. And nobody is addressing the base concerns. All I see is excuses to keep things the same, and not any concern for revamping these things for the better. |
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VexteroJoin Date: 2013-10-27 Post Count: 215 |
If you can find someone else that remembers being taken to Sparrow Mansion to take a class on lore (which is unfinished, by the way), then I'll believe you. But, as an Ex-Honor Immortal Admiral, Marshal and Supervisor under ######## ### ############# I can tell you right now that there were no lore classes. -vex |
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