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TheEvilGirlGuest
#215866585Wednesday, May 03, 2017 7:57 PM GMT

something like what minecraft does, if you know what im talking about doubt it'd be a good idea to some people, but im just throwing this suggestion out there. #code sound = game.Workspace.Celebratesound if game.Player.LocalPlayer.Name == "TheEvilGirlGuest and isScripter == true then" sound:Play() end

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