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Cryptic_Galaxy
#215883425Thursday, May 04, 2017 12:13 AM GMT

cam.CameraSubject = workspace.VotingGUIPart cam.CFrame = CFrame.new(position, lookAt) No matter what I change position and lookAt to, the camera just attaches to the VotingGUIPart, and looks in whatever direction the player was looking at before Changing the values in the cam.CFrame do nothing. I want to attach it to a part when people are looking at a SurfaceGUI, and it works when I change the camera subject, but I want it to zoom out a little bit because it's too close to the GUI.
Mister_Manakin
#215883515Thursday, May 04, 2017 12:14 AM GMT

cam.CameraType = Enum.CameraType.Scriptable
Cryptic_Galaxy
#215883602Thursday, May 04, 2017 12:15 AM GMT

When I add that to the beginning, all it does is lock the camera in place, it doesn't actually move it anywhere...
Cryptic_Galaxy
#215891827Thursday, May 04, 2017 2:17 AM GMT

Bump
Cryptic_Galaxy
#215940005Thursday, May 04, 2017 11:40 PM GMT

Bump
szkiller_dev
#215942872Friday, May 05, 2017 12:31 AM GMT

Use this VotingGuiPart = game.workspace.VotingGuiPart Game.CurrentCamera.CameraType = Enum.CameraType.Scriptable Game.CurrentCamera.CoordinateFrame = VotingGuiPart.CFrame

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