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Oryxide
#216972817Saturday, May 20, 2017 7:54 PM GMT

So basically, rigging a one mesh part model and being able to move the parts. Would mean importing custom character models would be easier for people and you wouldn't have to have 12 parts for a player body. The 5000 Triangle would have to be lifted tho - if not Vertex Manipulation would still make things easier. Not sure if this is a possibility; don't know how powerful the Roblox engine is.

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