|
ROBLOX's economy is anchored to a real world currency. BC is a faucet of ROBUX, as is the micro transactions ROBLOX uses. The problem is, they create ROBUX that aren't destroyed (as fast as they're generated anyway) meaning there are more ROBUX in the economy and thus since the value backing them is the same, the ROBUX become worth less.
Eventually they will be forced to start destroying ROBUX without explanation from people's balances. Of course, since it hasn't been addressed yet, I've refrained from suggesting it as ROBLOX, in their all-knowing wisdom, know what they're doing.
|
|
|
You say that but, you're just asking for it to be more inflated.
ayy what are forums? |
|
|
As I said, ROBLOX won't care about inflation until their virtual market crashes and they stop getting profit. |
|
|
|
aaaBCDeudJoin Date: 2016-06-18 Post Count: 75 |
####################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################################### |
|
aaaBCDeudJoin Date: 2016-06-18 Post Count: 75 |
#### # spammed a little bit. I said support about a million times. |
|
|
You lost your argument when you said "Players playing certain verified games (games with an objective, like deathrun, hide n' seek, Survive the Disasters, etc.) would get some ROBUX for winning rounds". They aren't going to pay you to use servers that cost money. What we really need to be paid for is seeing all the site advertisements that give roblox amazing revenue. |
|
|
"His idea here is that because there will be loads of ads, botting doesn't matter but somewhy you still have to win to get the ad money you *supposedly* deserve. Maybe it's just some conspiracy to trick people into thinking that Roblox will not turn into a "ads --> money" website, should this update ever happen."
incorrect, the ads bit is simply there to allow me to throw up a defense against the toxic S&I'ers who attack me whenever this gets bumped.
"How is it bad? We're the ones paying for it. You probably came up with this idea because you can't afford robux. 80 robux is $1.50 where I live. Also, BC doesn't inflate the economy. With each clothing sale, ROBLOX earns 30% of it. They can exange that for money. This will only inflate the economy. You're saying 'Well it's already inflated' Yes, but if it goes to far ROBLOX will shut down."
BC getting a freebie daily stipend is bad for the economy because it creates a reliable zero effort faucet. ROBLOX also cannot exchange ROBUX for money, as it is a virtual currency. To exchange it, ROBLOX would have to print their own money, which is illegal. DevEx is not available for ROBLOX due to the fact that ROBLOX is paying the devs in DevEx and you can't pay yourself. The 30/90% taxes just get destroyed. As for the inflation, the only thing stopping the economy and ROBUX from being worthless is the value ROBLOX forces on it with their ROBUX purchases. To be honest, ROBUX is worth nothing, due to how much of it there is in the economy and how little real money ROBLOX has backing it. |
|
|
"You lost your argument when you said "Players playing certain verified games (games with an objective, like deathrun, hide n' seek, Survive the Disasters, etc.) would get some ROBUX for winning rounds". They aren't going to pay you to use servers that cost money. What we really need to be paid for is seeing all the site advertisements that give roblox amazing revenue."
If that were the case, then I'd multibox, sign in on seven different isolated tabs, and watch multiple ads at a time, farming ROBUX. It'd be more broken than TIX. This is unexploitable and does in effect pay you for putting up with their ads, albeit indirectly. |
|
|
Bump. Let's actually try to constructively discuss this, and not yell BAIT and NOOB and POOR and so on like seven year old melodramatic girls.
Because let's be honest, many of these replies have been mindless, cancerous, or just plain immature. |
|
|
|
|
|
|
good idea, do you think it would work on like epic minigames |
|
|
NO, Bad idea itll cause inflation and bank rupt
no money
roblox will die
then bye roblox
lol what is a signature? |
|
|
|
the thing is you can program a bot to do almost anything
See, that's the reason I don't use siggies. |
|
|
This whole idea is just to get yourself some robux to buy stuff.
Roblox sells robux to make MONEY.
It also makes money from NBCs by putting ads on videos.
And, this is kind of like how tix was removed. People farmed it.
Also, you want to REMOVE rights?
Some people rely on group funds. |
|
|
"the thing is you can program a bot to do almost anything
See, that's the reason I don't use siggies."
True, but on things that require intelligence, such as playing Murder Mystery games or surviving Survive the Disasters disasters, they fall short. By basing income on an active task requiring intelligence, you make it near impossible to bot. In addition, the rights losses from this (no non-item trading, no group funds, no donations) make it near impossible to run efficient networks of bots. In addition, if the bots did come around, and someone made an efficient network, people would obviously notice and either the devs would implement anti-bot systems, or the players would learn the algorithms and stomp the bots, further rewarding people who DON'T bot. VIP servers would not earn the any ROBUX for anyone due to the fact that setting up a full-bot or all but one slot bot lobby would be easy using VIP servers. |
|
|
"This whole idea is just to get yourself some robux to buy stuff.
Roblox sells robux to make MONEY.
It also makes money from NBCs by putting ads on videos.
And, this is kind of like how tix was removed. People farmed it.
Also, you want to REMOVE rights?
Some people rely on group funds."
These rights losses would be optional. If you were getting any sort of alternative income, then you would not accept this as it'd be A. An unreliable cash flow, B. You'd lose your stable flow, C. The unreliable flow (this one) would be extremely bad - you'd earn very little for a lot of work, getting roughly 1 ROBUX per 21 survival streak in Survive the Disasters, and fractional amounts for other things (like .01 per win on Murder Mystery, or something of the like).
It wouldn't not be farmable, the reason the rights losses are there is to make that impossible. |
|
|
|
|
"Before I start this suggestion is disqualified by WNTS, so I mean it's a discussion but it wont go further than that: "• FREE####U##### EVERYONE!!! (This includes raffles, contests, lotteries, giveaways, scavenger hunts for tix, etc.)"
If I understand correctly you're asking for #### ##### for the completion of "unbottable" tasks, and lose the ability to access trading and group funds. It seems somewhat of a good idea until the player decides to create an alt account and rack up a tonne of robux, then buy gamepasses or items sold by their main account with a BC subscription. If this is the case, why would anyone even purchase Robux or BC? Roblox is a business and to support itself it needs constant revenue to hire staff and create the site and in-game features available for *FREE TO NBC USERS* that ads definitely do not supply.
If NBC players want robux they can create their own games using studio provided *FREELY* by roblox, add in gamepasses or purchasable items and receive robux that way. If you are unable to do this because you play solely on IPad you are not providing to Roblox. There is no such thing as robux for free, the player must give something back to roblox to receive robux, whether it be real money, or increased traffic to their website from a created game. You cannot simply earn robux for beating an obby, that is how an economy dies."
The reason ROBUX purchases would still be prominent is that this method would yield few ROBUX. BC would get a multiplier on this earning, making it still a useful purchase, and so on. Ads supply the cash for the servers and the site, BC covers any extranneous expenses and profits, I'm almost positive (as it wouldn't be a smart business move to use BC cash, which could cut out if people got fed up with it, instead of ads, to keep the site up)
Might I also mention that it would not be obbies you'd get cash for, but PvE/PvP games such as Survive the Disasters, Icebreaker, Phantom Forces, Murder Mystery, Super Bomb Survival, and so on. Each win would award a fractional amount of ROBUX - so it could take you 20 rounds of Survive the Disasters to get 1 robux. Obbies are easy - they'd be the number one cash farm if they gave ROBUX in this way. Also, there are too many on the front page, and this would help incentivize obbies to NOT hog the front page.
At any rate, I did say I did not take inflation into account as the current method the economy is based on is going to inevitably inflate (ROBUX is bound to real currency on the in and out path on two different rates, which causes issues with perceived value, and it is created on a whim when a BC logs on each day or someone buys ROBUX. |
|