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KidCalledFox
#218962270Thursday, June 15, 2017 10:42 PM GMT

At first, when it first launched, when creating animations for it, it was fine. It was basically just animating for R6, except with a few extra limbs. Now, Roblox added the ability to buy custom default animations. My gosh, is it a pain to animate for R15 now. When an animation made by the developer of a game plays over a custom avatar animation, depending on the equipped animation, it looks weird. Something that can help fix this would be the option for developers to disable custom avatar animations in their games. In a way, it could be similar to the ability for devs to choose whether players can have an R15. So, this is something which is needed.
DigitaIShades
#218962472Thursday, June 15, 2017 10:45 PM GMT

scriptable, just stop playing low quality games
KidCalledFox
#218962782Thursday, June 15, 2017 10:51 PM GMT

Yeah, because your defiantly not going to get at least a little mad at the fact that you're going to have to keep updating it for every single new avatar animation that comes out.
Abandion
#218963530Thursday, June 15, 2017 11:04 PM GMT

R15 toggle was also scriptable. I see no point in denying this for the same reasons. This post was brought to you by Roadblocks Corporations™

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