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ParionFire
#219226055Monday, June 19, 2017 1:28 PM GMT

I know that there is something called SaveInstance, but since it's deprecated I was wondering how I would do it. Is there any other way than to save a bunch of values? Roblox, Python, Swift, HTML, CSS, JavaScript & Java
ParionFire
#220028431Thursday, June 29, 2017 1:40 PM GMT

Bump
chimmihc
#220028587Thursday, June 29, 2017 1:44 PM GMT

crazyman32
#220030765Thursday, June 29, 2017 2:31 PM GMT

Yeah, as chimmihc linked, using tables is your best option with DataStores. But you can't save instances with it; you can only save basic datatypes. In order to do so, you will have to "serialize" your instances, which is a process of translating an object into something that can be saved and later reloaded.
ParionFire
#220050158Thursday, June 29, 2017 7:51 PM GMT

Doesn´t that take a lot of memory?
ParionFire
#220050237Thursday, June 29, 2017 7:52 PM GMT

nvm
Wrathsong
#220050365Thursday, June 29, 2017 7:53 PM GMT

You can save up to 260k bytes. You'll be alright. Save the properties that will be changed. @crazyman Wondering if you can message me, I'd like to talk about Shooty Ships..

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