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skyyzeee
#219496356Friday, June 23, 2017 2:01 AM GMT

Table of Contents I. Rules II. Game Rules III. Fouls/Violations IV. Team Rules ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ I. Rules Warning- Warn / Fire- Fire From Job / Ban- Ban From Group - No Admin Abuse (Suspension, Fire, Ban) - No Spamming (Warning, Suspension, Ban) - No Hacking/Cheating/Exploiting (Suspension, Ban) - No Advertising Other Groups (Warning, Suspension, Ban) - No Harassing Admins (Suspension) - No Over-Shouting Without A Reason (Warning, Fire) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ II. Game Rules - 15 minutes, 2 quarters. - 10 minutes (OT) - 4x4 is allowed but if a team has 5 players 5x5 will be forced- If players fail to come to the game there will a forfeit clock which is 8 minutes long. - When the forfeit clock is over and still not enough players to play, it will be FF. - When the team calls FF, it is FF, no take-backs. - Home team decides if they wanna skip the half time. - 10 second violation (Player must cross half court within 10 seconds of inbound) - You may only press when there is only 2 minutes remaining. (All Quarters) - Hopsteps are legal in the painted area. - You are not allowed to use 'T' to pass or to shoot. - Substitution is a -1 T/O. - You may only call 'Subs' if its a dead ball. (Calls, OOB) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ III. Fouls/Violations - Shooting Foul: Making contact illegal contact on the shooter (Free Throws) - Reaching Foul: Jumping or Diving on head to steal the ball (Inbound) - Charging Foul: Gets pushed over by the ball handler while being set (Turnover) - Blocking Foul: Gets pushed over by the ball handler without being set or pushing the ball handler out of bounds (Inbound) - Illegal Pick: Moving while setting a pick (Turnover) - Mile Violation: Stealing the ball while lagging (Inbound) - Traveling: Jumping with the ball or self passing, except for self in-bounding. (Turnover) - Travel: If a player miss a dunk, it is not a travel. - 5 Team Fouls (Bonus) - 15 Team Fouls (Forfeit) - 10 Technicals (Forfeit) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ IV. Team Rules - Roster limit is 15 players. - If you have any signing, releasing, or trading post them with a proof at the Wall. - Contracts must be formatted something like this: [Team Acronym] offers [Player]. - If General Manager doesn't show up 3 games straight, team's General Manager will be fired. - General Manager can sign, release, and trade players. - A player cannot demand a release unless he/she played 3 games with the team. - Free Agents can play in any game with the team's decision. - If you have Substitutes, the player must go 'X' sign and wait for a Dead Ball or during a time out. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ - Skypuphound

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