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LuaDesign
#219975517Wednesday, June 28, 2017 8:04 PM GMT

wait(1) local RightArm = game.Players.LocalPlayer.Character:WaitForChild("Right Arm") local Torso = game.Players.LocalPlayer.Character:WaitForChild("Torso") local Weld = Instance.new("Weld") local Mouse = game.Players.LocalPlayer:GetMouse() Weld.Part1 = Torso Weld.Part0 = RightArm Weld.C1 = Torso.CFrame:inverse() game:GetService("RunService").RenderStepped:connect(function() Weld.C0 = CFrame.new(RightArm.Position,Mouse.hit.p):inverse() end) What am I doing wrong in this? I know it would involve the Weld.C0 but I'm not sure how to go along with it. I have no errors popping up either.
LuaDesign
#220036331Thursday, June 29, 2017 4:19 PM GMT

Bump

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