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iExternalData
#220048355Thursday, June 29, 2017 7:22 PM GMT

We all know and love the game assassin, but the competitive system isn't right. Its not based on skill, its based on activity. For instance, I will leave the guy nameless but one of the top players on the competitive ladder stinks! I think the competitive coins should be about skill, and not activity. For instance, the number of coins determines your skill and you can gain more coins by winning games. But the thing is about that, its just like the same thing except you start with something other than 0. That's where losing comp coins comes in. lets say you have zero kills in a match. That means that you would lose coins because you did nothing to earn them. I think this system would make competitive more competitive, and also the game mode more fun. Any thoughts on this?
VOKZ3L
#220048455Thursday, June 29, 2017 7:24 PM GMT

Please realize that this forum is suggestions that go straight to ROBLOX, not for developers. ME LLAMO JEFF
ipielike
#220048513Thursday, June 29, 2017 7:25 PM GMT

Go to game development

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