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SimplifiedCode
#220844208Sunday, July 09, 2017 1:37 AM GMT

Hello. I would like to propose an idea that course help developers on their games. I would like to ask if you would allow developers set mouse sensitivity on their games. It would be a read, write property in "StarterPlayer" like all the other things that can be set by the developer. I am currently working on a game that will take advantage of this, but I have to edit core scripts (like camera script) which were made by Roblox and this is hanging on a thread, the only thing the player can do is go into setting and change their mouse sensitivity, which breaks the game. TL;DR I want to be able to set mouse sensitivity, and not let the player set it. - Simp
Daiyze
#220844573Sunday, July 09, 2017 1:42 AM GMT

Scriptable
SimplifiedCode
#220844613Sunday, July 09, 2017 1:43 AM GMT

^ Do it. - Simp
Daiyze
#220844725Sunday, July 09, 2017 1:44 AM GMT

I dont script
iiSecretEdition
#220852558Sunday, July 09, 2017 3:32 AM GMT

#code print("i will set the mouse sensitivity!!!") local ms = workspace.Camera.MouseSensitivity function onclick() ms = 5e5 end wait(0.5) print("haha") jk that code doesn't work
ZenN00b
#220853103Sunday, July 09, 2017 3:41 AM GMT

Do you mean for something like, mobile games?
Taeyxng
#220896764Sunday, July 09, 2017 6:27 PM GMT

mouse dpi or change sensitivity on control panel 0
SimplifiedCode
#220904430Sunday, July 09, 2017 8:14 PM GMT

^ for like game, no matter how much you mouse sensitivity, developers are allowed to set it to any speed they want. - Simp
vruxe
#220905034Sunday, July 09, 2017 8:24 PM GMT

vruxe
#220905158Sunday, July 09, 2017 8:25 PM GMT

Borsy
#220905236Sunday, July 09, 2017 8:27 PM GMT

just make a custom camera system and edit the value sensitivity there, gun scripts do this for when you scope with snipers

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