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peoplemove12
#221238559Thursday, July 13, 2017 8:52 PM GMT

I clone the map into the workspace wait 5 seconds then tp the players and sometimes they fall through the map what heck explain someone pls
SlimeMan22
#221238667Thursday, July 13, 2017 8:53 PM GMT

no NULL > NIL
Script_Squidy
#221238782Thursday, July 13, 2017 8:54 PM GMT

Check Part.CanCollide. It has to be true.
peoplemove12
#221239378Thursday, July 13, 2017 9:00 PM GMT

that's the thing it is ok
peoplemove12
#221241131Thursday, July 13, 2017 9:19 PM GMT

b1
nullfeels
#221241678Thursday, July 13, 2017 9:25 PM GMT

Add a positive offset in the Y axis to the TP location. 1-2 studs should work.
nullfeels
#221241757Thursday, July 13, 2017 9:26 PM GMT

##### than enough even...
nullfeels
#221241811Thursday, July 13, 2017 9:26 PM GMT

It filters more now? *facepalm*
peoplemove12
#221242020Thursday, July 13, 2017 9:28 PM GMT

already have it so it tps like (+ Vector3.new(0, 6, 0)) so ya
nullfeels
#221242098Thursday, July 13, 2017 9:29 PM GMT

O.o show code?
nullfeels
#221242127Thursday, July 13, 2017 9:30 PM GMT

And how thick is the floor?
peoplemove12
#221242225Thursday, July 13, 2017 9:31 PM GMT

I don't see why but ok Torso.CFrame = CFrame.new(Spawn.Position + Vector3.new(0, 6, 0))
peoplemove12
#221242245Thursday, July 13, 2017 9:31 PM GMT

20 stud
nullfeels
#221242834Thursday, July 13, 2017 9:37 PM GMT

And you set the Y offset to 6 studs because they was falling through or has it always been this high. I'm guessing the former, but I had to ask.
peoplemove12
#221242969Thursday, July 13, 2017 9:38 PM GMT

it was always 6 to make sure the player didn't spawn inside brick
nullfeels
#221243297Thursday, July 13, 2017 9:41 PM GMT

Is "PGSPhysicsSolverEnabled" enabled? I've read ancient text :P about things like this happening before the pgs solver was added. I mean it seems crazy, but have you tried to set the Y offset to something more reasonable like 1 or 2?
peoplemove12
#221243496Thursday, July 13, 2017 9:43 PM GMT

1 or 2 makes them stuck in the ground especially with r15 rig
nullfeels
#221245023Thursday, July 13, 2017 9:58 PM GMT

3? Lol! Yeah, IDK...
peoplemove12
#221261084Friday, July 14, 2017 1:11 AM GMT

grrr ):
wnft
#221262350Friday, July 14, 2017 1:27 AM GMT

;( Send trades!

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