vigitossj2
#223672965Monday, August 14, 2017 9:45 PM GMT

Hm, then what do you think is most likely? R$1
HalfPinky456
#223673437Monday, August 14, 2017 9:53 PM GMT

@moribash stop right there anyway i believe there is a roblox youtube video showing how to do spritesheets let me see if i can find it /sarcasm | i am a dead meme
vigitossj2
#223673583Monday, August 14, 2017 9:56 PM GMT

Jingsaw it is not just that. The pokemon on the sheet become grainy from being zoomed in, but PBB has somewhat good quality when compared to mine. R$1
HalfPinky456
#223673644Monday, August 14, 2017 9:57 PM GMT

best one i can find so far: https://www.youtube.com/watch?v=izgAteXLVN4 /sarcasm | i am a dead meme
Moribash
#223673955Monday, August 14, 2017 10:02 PM GMT

my guess is the sprites are originally huge, so they can shrink it, without giving it that grainy look
vigitossj2
#223674130Monday, August 14, 2017 10:05 PM GMT

So you are saying give the image a higher resolution before putting it into studio? I believe I tried that once and it did not work. R$1
vigitossj2
#223674538Monday, August 14, 2017 10:13 PM GMT

Biddle bump R$1
Moribash
#223674837Monday, August 14, 2017 10:20 PM GMT

nono not give it a higher resolution, find or make huge sprites so if you shrink it to the desired size, it wouldn't have that grainy look, since its not being zoomed in
judess69er
#223676116Monday, August 14, 2017 10:46 PM GMT

@vigitossj2 how the hell else do you expect them to do it Sprite's are generally the most effective way to create images in a game 2D and 3D and have you never heard of Console Emulation Software o.o? they work in a wide range for nearly every old system going way back even to Atari original so its not like it wouldn't be impossible to Screenshot and crop the images as need be then make it have a transparent background... emuparadise take a look maybe that will clear some of the fog out your eyes... its simple to make a copy of all the sprites on a Pokemon game since they don't use a high amount of different shades for the fight screen or generally for any other background screen
amanda
#223676510Monday, August 14, 2017 10:54 PM GMT

you see the way scripts work and the way games work is they do not necessarily follow templates, so the same effect can be achieved in many different ways pick one and then if you don't like it, try something different or make up something new
OldGoldie
#223676692Monday, August 14, 2017 10:59 PM GMT

I made sprites in the past, and I told you how. ImgRectSize and ImgRectOffset. Why not research these? I forgot how to use them I only used them once one and a half years ago.
10MilesWide
#223678431Monday, August 14, 2017 11:36 PM GMT

I matched up the sprite sheet of my starter to the one in-game Size: {0, 200},{0, 248} ImageRectOffset: 0, 110 Image:RectSize: ### ## ########## Stretch
vigitossj2
#223680772Tuesday, August 15, 2017 12:28 AM GMT

Okay so I am using sprite sheets now and they seem to be what I need. Now I guess my question is how to use RectScale/Size. I did it before but it was always hard for me to get the exact numbers to make it work. If someone can help by explaining both it'd help, and no, Roblox Wiki doesn't help. R$1 R$1
vigitossj2
#223681944Tuesday, August 15, 2017 12:55 AM GMT

biddle bump R$1
Scoffs
#223683439Tuesday, August 15, 2017 1:31 AM GMT

The game has been leaked many times...just look up "leaked roblox places" on YouTube and download the file. Many of the games aren't functional, but you can still see most of the code.
Moribash
#223683735Tuesday, August 15, 2017 1:38 AM GMT

even if it was leaked, the only thing that can be leaked is the map youll be lucky if you even get the localscripts from that game
10MilesWide
#223684505Tuesday, August 15, 2017 1:55 AM GMT

scoffs thank u sooooooo much the games have localscript sources :d
HalfPinky456
#223684566Tuesday, August 15, 2017 1:57 AM GMT

"even if it was leaked, the only thing that can be leaked is the map youll be lucky if you even get the localscripts from that game" *loud sigh* /sarcasm | i am a dead meme
vigitossj2
#223685048Tuesday, August 15, 2017 2:08 AM GMT

bing bong bump R$1
Moribash
#223685064Tuesday, August 15, 2017 2:08 AM GMT

the most common method is decompliers, but that can only take things out of workspace, lighting, and basically anything you see youll need to be on the server-side of roblox to even get things out of serverstorage until then games remain safe from any major script theft
vigitossj2
#223686041Tuesday, August 15, 2017 2:33 AM GMT

Wait, so is it better to put module scripts in scriptservice too? Huh I messed some stuff up... lol R$1
vigitossj2
#223691560Tuesday, August 15, 2017 4:50 AM GMT

I just tested sprite sheets again with lugia and compared it to PBB and YES THERE IS A CLEAR DIFFERENCE! PBB's sprite is a lot less blurry, while mine is a lot more blurry from zooming in, so if you are going to freaking say they used sprite sheets then explain to me how their sprite sheets aren't as blurry when slicing it and zooming in, but mine is. R$1
OAuth2
#223696726Tuesday, August 15, 2017 8:21 AM GMT

m8, even if they don't zoom in, they have a HUGE sprite. That's a way to preserve it's quality. Why do you need this thread anyways if you know of the only 2 solutions?
10MilesWide
#223698721Tuesday, August 15, 2017 10:06 AM GMT

they are blurry you noob
vigitossj2
#223724473Tuesday, August 15, 2017 9:59 PM GMT

Because ###### I want to know the BEST one. R$1