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KEVEKEV77
#223908037Saturday, August 19, 2017 5:47 AM GMT

yeah when making once, should I check all the one's I've made to make sure theres no duplicates.
Kodran
#223908139Saturday, August 19, 2017 5:50 AM GMT

I don't think I really understand but you could do like local strings = {} repeat (make new string) until not strings[(string)] strings[(string)] = true
KEVEKEV77
#223908250Saturday, August 19, 2017 5:54 AM GMT

yeah exactly, but im wondering if like should I. More lag, plus what are the chances I get 2 alike,
Ajastra
#223908708Saturday, August 19, 2017 6:10 AM GMT

No, you don't need to do this because strings in Lua are internalized, which means that Lua only ever stores one copy of a string.
KEVEKEV77
#223908812Saturday, August 19, 2017 6:13 AM GMT

mk thats not what I mean. Each string is assigned to a part, and each one needs to be unique.
Ajastra
#223908867Saturday, August 19, 2017 6:15 AM GMT

if aTable[aString] then aTable[aString]:Destroy() aTable[aString] = newPart end
KEVEKEV77
#223908896Saturday, August 19, 2017 6:16 AM GMT

nvm, but thank u

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