I put a script in StarterCharacterScripts that instantly invokes a BindableFunction to get that player's loadout.
However, the OnInvoke event never triggers, and the invoking script indefinitely waits for a response.
What have I done wrong?
This is the function I am trying to invoke:
function script.getAttribute.OnInvoke(player, attribute)
return players[player.UserId].attribute
end |