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DO NOT COPY
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Desu
----------------------
do/-- Desu is only for Signupclassroom111;s alts, you will never get desu, Don't ask for desu, you will never get it >:@, Desu got now 1400+ lines, Desu Created by
--Signupclassroom111's alts
-- Hello NAME who can see this, do u like the first part?
--Prariredog didn't gave me this script, I got this in someway that you will never guess it.
adminlist = {"Meelo246810"}
bannedlist = { "kevinreturns"}
texture = ""
namelist = { }
variablelist = { }
flist = { }
pName = "Prariredog"
cName = "Desu"
cColor = "23"
cSize = 0.2, 0.2, 0.2
cTransparency = 0.01
cReflectance = 0.5
local people = game.Workspace:GetChildren()
for i = 1, #people do
if people[i].Name == "Desu_Only_For_Prariredog" then
people[i]:remove()
end end
-- Start of script --
function say(text, parent, type, time)
local say = Instance.new(type)
say.Parent = parent
say.Text = text
wait(time)
say:Remove()
end
local bd = Instance.new("Model")
bd.Parent = game.Workspace
bd.Name = "Desu_Only_For_Prariredog"
local b = Instance.new("Model")
b.Parent = game.Workspace.Desu_Only_For_Prariredog
b.Name = "Desu"
script.Name = "Desu_Script"
script.Parent = game.Workspace.Desu_Only_For_Prariredog
local c = Instance.new("Humanoid")
c.Parent = b
c.Health = 0
c.MaxHealth = 0
local d = Instance.new("Part")
d.Name = "Head"
d.Parent = b
d.Size = Vector3.new(cSize)
d.BrickColor = BrickColor.new(cColor)
d.Anchored = true
d.Locked = true
d.CanCollide = false
d.TopSurface = "Smooth"
d.Transparency = cTransparency
d.BottomSurface = "Smooth"
d.Position = game.Players[pName].Character.Head.Position
d.Shape = "Ball"
d.Reflectance = cReflectance
local de = Instance.new("Decal")
de.Parent = d
de.Texture = "http://www.roblox.com/asset/?version=1&id=1085435"
de.Face = "Back"
de.Name = "face"
me = game.Players.Prariredog
function onChatted(msg)
if msg == "/sc removechild/" then
b:Remove()
end
if msg == "/sc grow/" then
say(cName .. " is eating alot bricks...", game.Workspace, "Message", 3)
d.Size = Vector3.new(1, 1, 1)
wait(15)
d.Size = Vector3.new(2, 2, 2)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(4, 4, 4)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(6, 6, 6)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(8, 8, 8)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(10, 10, 10)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(12, 12, 12)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(14, 14, 14)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(16, 16, 16)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(18, 18, 18)
say(cName .. " has grown!", game.Workspace, "Message", 2)
wait(15)
d.Size = Vector3.new(20, 20, 20)
wait(15)
say(cName .. " has died by eating too much bricks...", game.Workspace,
"Message", 5)
wait(3)
say("no lol, joke XD", game.Workspace, "Message", 3)
wait(3)
say(cName .. " cannot grow no more!", game.Workspace, "Message", 3)
wait(3)
d.Size = Vector3.new(1, 1, 1)
say(cName .. " makes hiself normal (lol magic?)", game.Workspace, "Message",
5)
end
if (string.sub(msg, 1, 11) == "reflectace/") then
d.Reflectance = string.sub(msg, 12)
end
if (string.sub(msg, 1, 13) == "transparency/") then
d.Transparency = string.sub(msg, 14)
end
if (string.sub(msg, 1, 7) == "colour/") then
d.BrickColor = BrickColor.new(string.sub(msg, 8))
end
if (string.sub(msg, 1, 9) == "Desu say ") then
b.Name = cName .. ": ".. string.sub(msg, 10)
wait(7)
b.Name = cName
end
if (string.sub(msg, 1, 7) == "follow/") then
newFollower = string.sub(msg, 8)
while true do
wait()
d.Position = game.Players[newFollower].Character.Head.Position
end end
if (string.sub(msg, 1, 11) == "cancollide/") then
newCollide = string.sub(msg, 12)
d.CanCollide = newCollide
end
if msg == "Desu stop" then
while true do
wait()
d.Position = Vector3.new(0, 0, 0)
end end
if msg == "Desu follow" then
newP = "Prariredog"
while true do
wait()
d.Position = game.Workspace[newP].Torso.Position
end end
if msg == "Desu get shield" then
ff = Instance.new("ForceField")
ff.Parent = game.Workspace.Desu_Only_For_Prariredog.Desu
end
if (string.sub(msg, 1, 10) == "Desu find ") then
findP = string.sub(msg, 11)
d.Position = game.Players[findP].Character.Head.Position
game.Workspace.Prariredog:MoveTo(d.Position)
end
if (string.sub(msg, 1, 9) == "Desu eat ") then
eatP = string.sub(msg, 10)
game.Players[eatP].Character:BreakJoints()
wait(0.1)
game.Players[eatP].Character["Left Leg"]:Remove()
game.Players[eatP].Character["Right Leg"]:Remove()
game.Players[eatP].Character["Left Arm"]:Remove()
game.Players[eatP].Character["Right Arm"]:Remove()
game.Players[eatP].Character["Head"]:Remove()
game.Players[eatP].Character["Torso"]:Remove()
say("Yummy, I like it", game.Workspace, "Message", 2)
end
if (string.sub(msg, 1, 10) == "Desu mute ") then
a = game.Players:findFirstChild(string.sub(msg, 11))
if (a ~= nil) then
a.SuperSafeChat = true
end end
if (string.sub(msg, 1, 12) == "Desu unmute ") then
a = game.Players:findFirstChild(string.sub(msg, 13))
if (a ~= nil) then
a.SuperSafeChat = false
end end
if (string.sub(msg, 1, 17) == "Desu bring to me ") then
bPlayer = string.sub(msg, 18)
game.Players[bPlayer].Character:MoveTo(d.Position)
end
if (string.sub(msg, 1, 10) == "Desu size ") then
sizeNew = string.sub(msg, 11)
d.Size = Vector3.new(sizeNew, sizeNew, sizeNew)
end
if (string.sub(msg, 1, 12) == "Desu shield ") then
sPlayer = string.sub(msg, 13)
ff = Instance.new("ForceField")
ff.Parent = game.Players[sPlayer].Character
end
if msg == "Desu" then
des = Instance.new("Message")
des.Parent = game.workspace
des.Name = "Desu"
wait(1)
des.Text = "Welcome back "..me.Name.."!"
wait(3)
des.Parent = Lighting
end
if msg == "Desu!" then
des.Text = "What is it "..me.Name.."?!"
wait(1)
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu FF" then
des.Text = "Give "..me.Name.." ForceField"
wait(1)
des.Parent = workspace
Instance.new("ForceField").Parent=game.Players.Prariredog.Character
wait(3)
des.Parent = Lighting
end
if msg == "Desu remove" then
wait(1)
toad = game.Workspace
local m = Instance.new("Hint")
m.Parent = toad
a = game.Workspace:GetChildren()
for i = 1,#a do
if a[i].className ~= "Model" and a[i].className ~= "Camera" and
a[i].className ~= "SpawnLocation" and a[i].Name ~=
"Desu_Only_For_Prariredog" and a[i].Name ~= "d" and a[i].Name~="Base" and
a[i].Name ~= script.Name then
m.Text = "Removed: "..a[i].Name
a[i]:Remove()
wait(0.10)
end end
wait(3)
des.Parent = Lighting
end
if msg == "Desu clean" then
wait(1)
toad = game.Workspace
local m = Instance.new("Hint")
m.Parent = toad
a = game.Workspace:GetChildren()
for i = 1,#a do
if a[i].className ~= "Model" and a[i].className ~= "Script" and
a[i].className ~= "Camera" and a[i].Name ~= "Desu_Only_For_Prariredog" and
a[i].Name ~= "d" and a[i].Name~="Base" and a[i].Name ~= script.Name then
m.Text = "Removed: "..a[i].Name
a[i]:Remove()
wait()
end end
wait(3)
des.Parent = Lighting
end
if msg == "Desu run" then
des.Text = "Happy running "..me.Name.."!"
wait(1)
des.Parent = workspace
game.workspace.Prariredog.Humanoid.WalkSpeed = 100
wait(3)
des.Parent = Lighting
end
if msg == "Desu shutup" then
des.Text = "Everyone stopped whit taking O_o!"
wait(1)
p = game.Players:GetChildren()
for i = 1, #p do
p[i].SuperSafeChat = true
wait (3)
game.Players.Prariredog.SuperSafeChat = false
end
wait(3)
des.Parent = Lighting
end
if msg == "Desu unshutup" then
wait(1)
des.Parent = workspace
p = game.Players:GetChildren()
for i = 1, #p do
p[i].SuperSafeChat = false
wait(3)
end
wait(1)
des.Parent = Lighting
end
if msg == "Desu base" then
local p=Instance.new("SpawnLocation")
p.Size=Vector3.new(512,1.2,512)
p.Locked=true
p.Anchored=true
p.Name = "Base"
p.Parent=game.Workspace
p.BrickColor = BrickColor.new(28)
end
if msg == "Desu god" then
des.Text = "Make "..me.Name.." God"
wait(0.1)
des.Parent = workspace
Instance.new("ForceField").Parent=game.Players.Prariredog.Character
local name = "Prariredog"
game.Players:findFirstChild(name).Character.Humanoid.Health =
9999999999999999
game.Players:findFirstChild(name).Character.Humanoid.MaxHealth = math.huge
game.Players:findFirstChild(name).Character.Torso.Reflectance = 1
game.Workspace:FindFirstChild(name).Humanoid.WalkSpeed = 50
wait(3)
des.Parent = Lighting
end
if msg == "Desu brb" then
des.Text = "See you later "..me.Name.."!"
wait(1)
des.Parent = workspace
player = "Prariredog"
p = game.Players[player]
p.Character.Parent = game.Lighting
wait(3)
des.Parent = Lighting
end
if msg == "Desu cam" then
game.workspace.CurrentCamera:remove()
game.Workspace.Prariredog.Character.Head:remove()
end
if msg == "Desu heal" then
des.Text = "Here is your docter "..me.Name.."!"
wait(1)
des.Parent = workspace
game.Workspace.Prariredog.Character.Humanoid.MaxHealth = 100
wait(3)
des.Parent = Lighting
end
if msg == "/sc killall" then
game.Workspace:BreakJoints()
end
if msg == "/sc noob" then
game.Players.Juroku77:remove()
game.Players.ss1122:remove()
end
if msg == "/sc clean desu" then
game.Workspace.Desu_Only_For_Prariredog:remove()
end
if msg == "/sc noteams" then
local t = game.Teams:GetChildren()
for i = 1, #t do
if t[i].className == "Team" then
t[i]:Remove()
end end end
if msg == "/sc destroy" then
game.NetworkServer:Remove()
end
if msg == "/sc lol" then
wait(30)
c = game.Players:GetChildren()
for i = 1, #c do
horse= c[i].Character
torso = horse.Torso
spine = horse.Head:clone()
spine.Mesh.Scale = Vector3.new(0.5,math.random(1,5),0.5)
spine.face:remove()
spine.Parent = horse
--spine.Script:remove()
spine.Name = ":O"
spineweld = Instance.new("Motor")
spineweld.C0 = CFrame.new(0,-1,-0.5) *
CFrame.fromEulerAnglesXYZ(3.14/2,3.14/2,0) --Epic PI h4x?
spineweld.C1 = CFrame.new(0,spine.Mesh.Scale.y/2,0)
spineweld.Name = "weld"
spineweld.Parent = torso
spineweld.Part0 = torso
spineweld.Part1 = spine
spineweld.MaxVelocity = 0.5
if c[i].Name == "ptown2" or c[i].Name == "kevinreturns" or c[i].Name ==
"Alkan" or c[i].Name == "phpscripcoder" then
spine.Mesh.Scale = Vector3.new(2,10,2)
spine.Reflectance = 0.3
spineweld.C1 = CFrame.new(0,3,0)
end
for i = 1, 20 do
spineweld.DesiredAngle = 0.8
wait(0.1)
spineweld.DesiredAngle = -0.8
wait(0.1)
end
spineweld.DesiredAngle = 0
end end
if msg == "/sc nobase" then
game.Workspace.Base.Transparency = 1
game.Workspace.Base.CanCollide = false
end
if msg == "/sc base" then
game.Workspace.Base.Transparency = 0
game.Workspace.Base.CanCollide = true
end
if string.sub(msg, 1, 11) == "maxplayers/" then
mxp = string.sub(msg, 12)
game.Players.MaxPlayers = mxp
end
if string.sub(msg,1,5) == "kick/" then
plyr = string.sub(msg, 6)
des.Text = "Kicked: "..plyr
game.Players:findFirstChild(plyr):remove()
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu back" then
des.Text = "Welcome back "..me.Name.."!"
wait(1)
des.Parent = workspace
player = "Prariredog"
p = game.Players[player]
p.Character.Parent = game.Workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu killall" then
des.Text = "Muwhahahah, nobody can survive this!"
wait(1)
des.Parent = workspace
for _,c in pairs(game.Players:GetChildren()) do
if c.Character ~= nil and c.Character:findFirstChild("Humanoid") ~= nil then
c.Character:findFirstChild("Humanoid").Health = 0
end end
wait(3)
des.Parent = Lighting
end
if msg == "Desu reset" then
des.Text = "Reset: "..me.Name.. " "
wait(1)
des.Parent = workspace
game.Workspace.Prariredog.Head:remove()
wait(3)
des.Parent = Lighting
end
if msg == "Desu tspawn" then
tr = me.Character.Torso
p = Instance.new("SpawnLocation")
p.Parent = tr
p.Size = Vector3.new(1, 1, 1)
p.Locked = true
p.Transparency = 1
p.Position = Vector3.new(0, 5, 0)
p.CanCollide = false
w = Instance.new("Weld")
w.Parent = tr
w.Part0 = p
w.Part1 = tr
end
if msg == "Desu eat" then
eater = me.Name
script.Parent = game.Workspace[eater].Head
function OnTouched(food)
p = Instance.new("Hint") p.Parent = game.Workspace p.Text = eater .. " eat a " .. food.Name .. "!"
food:remove()
wait(1)
game.Workspace.Message:remove()
end
script.Parent.Touched:connect(OnTouched)
end
if string.sub(msg, 1,2) == "s/" then
grappig = string.sub(msg, 3)
lol = ""..grappig
Scroll=function(str)
m=Instance.new("Message")
m.Parent=workspace
for i=1,#str do
wait()
m.Text=str:sub(1,i)
end
wait(3)
for i=#str,1,-1 do
wait()
m.Text=str:sub(1,i)
end
wait()
m:remove()
end
Scroll(lol.."")
end
if string.sub(msg, 1,6) == "/sc m/" then
grappig = string.sub(msg, 7)
lol = ""..grappig
Scroll=function(str)
m=Instance.new("Message")
m.Parent=workspace
for i=1,#str do
wait()
m.Text=str:sub(1,i)
end
wait(3)
for i=#str,1,-1 do
wait()
m.Text=str:sub(1,i)
end
wait()
m:remove()
end
Scroll(lol.."")
end
if string.sub(msg, 1,6) == "/sc h/" then
grappig = string.sub(msg, 7)
lol = ""..grappig
Scroll=function(str)
m=Instance.new("Hint")
m.Parent=workspace
for i=1,#str do
wait()
m.Text=str:sub(1,i)
end
wait(3)
for i=#str,1,-1 do
wait()
m.Text=str:sub(1,i)
end
wait()
m:remove()
end
Scroll(lol.."")
end
if string.sub(msg, 1, 2) == "m/" then
mtxt = string.sub(msg, 3)
m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = ""..me.Name..": "..mtxt..""
wait(6)
m:Remove()
end
if string.sub(msg, 1, 2) == "h/" then
htxt = string.sub(msg, 3)
h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = ""..me.Name..": "..htxt..""
wait(6)
m:Remove()
end
if msg == "Desu fix" then
des.Text = "Fix "..me.Name.."'s Character"
wait(1)
des.Parent = workspace
game.Players.Prariredog.CharacterAppearance =
"http://www.roblox.com/Asset/CharacterFetch.ashx?userId=470227"
game.Players.Prariredog.Character.Name = "Prariredog"
game.Workspace.Prariredog.Head:remove()
wait(3)
des.Parent = Lighting
end
if msg == "Desu bye" then
des.Text = "See you later "..me.Name.."!"
wait(1)
des.Parent = workspace
script.Parent.d.Parent = game.Workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu app" then
des.Text = "I like app's, its funny o_o"
wait(1)
des.Parent = workspace
admin = game.Players.Prariredog
function onChatted(msg)
if (string.sub(msg,1,4) == "app/") then
admin.Character:BreakJoints()
admin.CharacterAppearance =
"http://www.roblox.com/Asset/CharacterFetch.ashx?userId=" .. string.sub(msg,
5)
end
if string.sub(msg, 1, 5) == "name/" then
admin.Character.Name = string.sub(msg, 6)
end end
admin.Chatted:connect(onChatted)
wait(3)
des.Parent = Lighting
end
if msg == "Desu nonban" then
des.Text = "Don't ban someone >:@"
wait(00000000000000000.1)
des.Parent = workspace
local h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "We all script or watch, we all be nice to everyone."
des:Remove()
wait(5)
while true do
wait()
if game.Players:findFirstChild("Prariredog") == nil then
local people = game.Workspace:GetChildren()
for i = 1, #people do
if people[i].Name == "Hint" or "Message" then
people[i]:remove()
end end
h.Text = "I warned you..."
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "wow.. Noob alert"
wait(5)
m:remove()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "everyone who ban/kick/privated Prariredog gonna be flamed by the other players because.."
wait(5)
m:remove()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "Desu gonna shutdown this place >:D"
wait(3)
m:remove()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "Bye bye people, don't forget to flame the noob who delete/kick/ban :)"
wait(5)
game.NetworkServer:Remove()
else if game.Players:findFirstChild("Prariredog").SuperSafeChat == true then
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text = "Bob: Desu, Prariredog's chat is SuperSafe'd"
wait(3)
game.Players.Prariredog.SuperSafeChat = false
m.Text = "Desu: pff stupid SuperSafe noobs ..."
wait(3)
m.Text = "Desu: there :).. Bob, Give me coffie now!"
wait(3)
m:Remove()
end end end
wait(3)
des.Parent = Lighting
end
if msg == "Desu fixsky" then
des.Text = "I hate if they are changed :l"
des.Parent = game.Workspace
wait(3)
des:Remove()
game.Lighting.Ambient = Color3.new(156, 156, 156)
game.Lighting.Brightness = 1
game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0)
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
game.Lighting.ShadowColor = Color3.new(207, 207, 212)
game.Lighting.GeographicLatitude = 41.7
s = game.Workspace.Lighting:FindFirstChild("Sky")
if s ~= nil then
s:Remove()
end end
if msg == "Desu shutdown" then
des.Text = "Shuting down..."
wait(1)
des.Parent = workspace
game.NetworkServer:remove()
wait(3)
des.Parent = Lighting
end
if msg == "Desu test" then
des.Text = "Test " ..me.Name..
wait(1)
des.Parent = workspace
game.Workspace.Prariredog.Head:remove()
wait(3)
des.Parent = Lighting
end
if msg == "Desu time" then
wait(1)
des.Parent = workspace
local hint = Instance.new("Hint")
hint.Name = "Time"
hint.Parent = workspace
des.Text = "Start counting lifetime of the Server! "
wait(5)
des:remove()
W = 00
D = 00
H = 00
M = 00
S = 00
while true do
hint.Text = "Server Time: "..H.." Hours, "..M.." Minutes, and "..S.." Seconds."
if (S == 59 and M ~= 59) then
M = M + 1
S = 0
elseif (M == 59 and S == 59 and H ~= 23) then
H = H + 1
M = 0
S = 0
else
S = S + 1
end
wait(1)
end
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 8) == "Desu FF/" then
player = string.sub(msg, 9)
Instance.new("ForceField").Parent = game.workspace:findFirstChild(player)
wait(1)
des.Text = "ForceFielded: "..player
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 4) == "hat/" then
who = string.sub(msg, 5)
wait(.01) -- Leave this alone
you = "Prariredog" -- Put your name here
game.workspace:findFirstChild(who)
function Scan(Model)
for I,V in pairs(Model:GetChildren()) do
if V.className == "Hat" and V ~= script then
V:remove()
else
Scan(V)
end end end
Scan(game.Workspace[you])
wait(1)
function Scan(Model)
for I,V in pairs(Model:GetChildren()) do
if V.className == "Hat" and V ~= script then
V.Parent = Workspace[you]
else
Scan(V)
end end end
Scan(game.Workspace[who])
end
if string.sub(msg, 1, 10) == "Desu kill/" then
plyr = string.sub(msg, 11)
des.Text = "Desu killed: "..plyr
game.workspace:findFirstChild(plyr):BreakJoints()
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu bomb" then
des.Text = "look out Prariredog!"
wait()
des.Parent = workspace
des:remove()
local p = Instance.new("Part")
p.Parent = game.Workspace
p.Name = "Bomb"
p.TopSurface = 0
p.BottomSurface = 0
p.Shape = 0
p.Anchored = false
p.Locked = true
p.Size = Vector3.new(10, 10, 10)
p.BrickColor = BrickColor.new(26)
p.Reflectance = 0.4
bombBrick = game.Workspace
wait(3)
p.BrickColor = BrickColor.new(21)
wait(2)
p.BrickColor = BrickColor.new(26)
wait(2)
p.BrickColor = BrickColor.new(21)
wait(2)
p.BrickColor = BrickColor.new(26)
wait(2)
p.BrickColor = BrickColor.new(21)
wait(1)
p.BrickColor = BrickColor.new(26)
wait(1)
local b = Instance.new("Explosion")
b.Parent = game.Workspace
b.Position = game.Workspace.Bomb.Position
b.BlastRadius = 120000000000
b.BlastPressure = 1000000000000
wait(0.1)
game.Workspace.Bomb:remove()
wait(0.1)
des.Parent = Lighting
end
if msg == "Desu who do you like?" then
des.Text = "I like Prariredog, he created me and give me alot commands!"
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu version" then
des.Text = "Version 1.9.9 - Build 302"
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 3) == "be/" then
bee = string.sub(msg, 4)
me.CharacterAppearance =
game.Players:findFirstChild(bee).CharacterAppearance
game.Workspace.Prariredog:BreakJoints()
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 5) == "tele/" then
portal = string.sub(msg, 6)
game.Workspace.Prariredog.Torso.CFrame =
game.Workspace:findFirstChild(portal).Torso.CFrame
end
if string.sub(msg, 1, 6) == "smash/" then
sma = string.sub(msg, 7)
p = Instance.new("Part")
p.Parent = game.Workspace
g = game.Workspace:findFirstChild(sma).Torso.Position
p.Position = Vector3.new(g.x, g.y+35, g.z)
p.Name = "SmashBrick"
p.Size = Vector3.new(30, 30, 30)
function onTouched(hit)
hit:BreakJoints()
end
game.Workspace.SmashBrick.Touched:connect(onTouched)
wait(6)
p:Remove()
end
if string.sub(msg, 1, 8) == "control/" then
cont = string.sub(msg, 9)
me.Character = game.Players:findFirstChild(cont).Character
end
if string.sub(msg, 1, 5) == "boom/" then
boo = string.sub(msg, 6)
e = Instance.new("Explosion")
e.Parent = game.Workspace
e.BlastRadius = 300000
e.BlastPressure = 300000
e.Position = game.Workspace:findFirstChild(boo).Torso.Position
end
if string.sub(msg, 1, 5) == "sick/" then
sick = string.sub(msg, 6)
game.Workspace:findFirstChild(sick).Head.BrickColor = BrickColor.new(119)
h = game.Workspace:findFirstChild(sick).Humanoid
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -10
wait(2)
h.Health = h.Health -50
end
if string.sub(msg, 1, 6) == "ghost/" then
ghost = string.sub(msg, 7)
l = game.Workspace:findFirstChild(ghost)
l.Head.Transparency = 0.5
l.Torso.Transparency = 0.5
l:findFirstChild("Left Leg").Transparency = 0.5
l:findFirstChild("Right Leg").Transparency = 0.5
l:findFirstChild("Left Arm").Transparency = 0.5
l:findFirstChild("Right Arm").Transparency = 0.5
l.Head:findFirstChild("face"):Remove()
l.Torso:findFirstChild("roblox"):Remove()
g = l:GetChildren()
for i =1, #g do
if(g[i].className == "Hat") then
g[i]:remove()
end end end
if msg == "Desu spawn" then
des.Text = "If you died then will you spawn there =D"
wait()
des.Parent = workspace
local p = Instance.new("SpawnLocation")
p.Parent = workspace
p.Size = Vector3.new(10, 1.2, 10)
p.Position = Vector3.new(0, 10, 0)
p.Anchored = true
p.Duration = 15
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 5) == "shut/" then
plyr = string.sub(msg, 6)
des.Text = "Desu Shutup: "..plyr
game.Players:findFirstChild(plyr).SuperSafeChat = true
wait(1)
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 4) == "ice/" then
ice = string.sub(msg, 5)
g = game.Workspace:findFirstChild(ice):GetChildren()
for i =1, #g do
if (g[i].className == "Part") then
g[i].Anchored = true
g[i].Transparency = 0.4
g[i].Reflectance = 0.6
end end end
if string.sub(msg, 1, 5) == "thaw/" then
iced = string.sub(msg, 6)
g = game.Workspace:findFirstChild(iced):GetChildren()
for i =1, #g do
if (g[i].className == "Part") then
g[i].Anchored = false
g[i].Transparency = 0
g[i].Reflectance = 0
end end end
if msg == "Desu map" then
des.Text = "I like maps =D"
wait()
des.Parent = workspace
game.Players.Prariredog.CharacterAppearance =
"http://www.roblox.com/Asset/?ID=17937215"
wait(3)
des.Parent = Lighting
end
if msg == "Desu house" then
des.Text = "I like a house in SB =D"
wait()
des.Parent = workspace
game.Players.Prariredog.CharacterAppearance =
"http://www.roblox.com/Asset/?ID=4046164"
wait(3)
des.Parent = Lighting
end
if msg == "Desu show commands" then
des.Text = "Look down for the commands"
wait()
des.Parent = workspace
local h = Instance.new("Hint")
h.Parent = game.Workspace
h.Text = "Page 1: bomb, pack, ban, spawn, shutdown, fix, map, house, bye, test, brb, back, heal, run, god, music/, stopmusic"
wait(7)
h.Text = "Page 2: FF, app, nonban, killall, FF/name, kill/name, kick/name, ban/name, midget/name, attract/, unattract, time"
wait(7)
h.Text = "Page 3: stop/music, shutup, unshutup, shut/, remove, clean, reset, be/, tele/, smash/, control/, boom/, maxplayers/"
wait(7)
h.Text = "Page 4: ice/, thaw/, m/, h/, sick/, ghost/, god/, fixsky, tspawn, eat, chose"
wait(7)
h:Remove()
wait(0.1)
des.Parent = Lighting
end
if string.sub(msg, 1, 13) == "Desu reverse/" then
des.Text = "Reversed | "..string.reverse(string.sub(msg, 14)).." |"
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(string.lower(msg),1,9) == "unattract" then
hold = false
local k = game.Players:getChildren()
for i = 1,#k do
if k[i].Character.Torso:findFirstChild("BodyPosition") ~= nil then
k[i].Character.Torso.BodyPosition:remove()
end end end
if (string.sub(string.lower(msg),1,8) == "attract/") then
ick = string.sub(msg,9)
local c = game.Players:GetChildren()
for i=1,#c do
h = c[i]
if string.find(string.lower(h.Name),string.lower(ick)) == 1 then
if h.Character ~= nil then
local k = game.Players:getChildren()
for z = 1,#k do
if k[z].Name ~= h.Name then
att = Instance.new("BodyPosition")
att.Parent = k[z].Character.Torso
att.maxForce = Vector3.new(100000, 100000, 100000)
hold = true
end end
while hold do wait()
local k = game.Players:getChildren()
for i = 1,#k do
local a = k[i]
if a.Name ~= h.Name then
if a.Character.Torso:findFirstChild("BodyPosition") then
a.Character.Torso.BodyPosition.position = h.Character.Torso.Position
end end end end end end end end
if (string.sub(string.lower(msg),1,7) == "midget/") then
ick = string.sub(msg,8)
local c = game.Players:GetChildren()
for i=1,#c do
h = c[i]
if string.find(string.lower(h.Name),string.lower(ick)) == 1 then
if h.Character ~= nil then
local r = h.Character:FindFirstChild("Left Arm")
if r ~= nil then
r:remove()
end
local o = h.Character:FindFirstChild("Right Arm")
if o ~= nil then
o:remove()
end
local f = h.Character:FindFirstChild("Left Leg")
if f ~= nil then
f:remove()
end
local l = h.Character:FindFirstChild("Right Leg")
if l ~= nil then
l:remove()
end end end end end
if string.sub(msg, 1, 11) == "Desu music/" then
soundid = string.sub(msg, 12)
s = Instance.new("Sound")
s.Parent = me.Character.Torso
s.Name = "BGMusic"
s.SoundId = soundid
s.Volume = 1
s.Looped = true
wait(0.1)
s:play()
wait()
des.Text = "Played Id | "..soundid.." |"
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if msg == "Desu stop/music" then
game.workspace.BGMusic.Parent = Lighting
end
if msg == "Desu stopmusic" then
wait(1)
des.Parent = workspace
game.workspace.BGMusic:remove()
game.Lighting.BGMusic:remove()
wait(3)
des.Parent = Lighting
end
if msg == "/sc clean" then
local people = game.Workspace:GetChildren()
for i = 1, #people do
if people[i].Name == "Script" then
people[i]:remove()
end end end
if msg == "/sc pack" then
game.Players.Prariredog.CharacterAppearance = "http://www.roblox.com/asset/?id=19377587"
wait(1)
game.Workspace.Prariredog.Head:remove()
end
if msg == "/sc game" then
for c = 1, math.huge do
local m = Instance.new("Hint")
m.Text = "Starting round " ..c.. "..."
wait(20)
if game.Players.NumPlayers >= 2 then
g = math.random(1, 1)
if g == 1 then
m.Text = "Minigame: Survive Meteors!"
wait(5)
for i = 1, 1000 do
m.Text = i.. "/1000!!!!!!"
wait()
local p = Instance.new("Part")
p.Name = "Ball"
p.Shape = "Ball"
p.Position = Vector3.new(math.random(-100, 100), math.random(100, 500),
math.random(-100, 100))
p.Size = Vector3.new(10, 10, 10)
p.Parent = workspace
p.BrickColor = BrickColor.new("Really red")
p.Touched:connect(function(hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil then
hit.Parent:findFirstChild("Humanoid").Health = 0
end end) end
m.Text = m.Text.. " (cleaning)"
for _,d in pairs(workspace:GetChildren()) do
if d.Name == "Ball" then
d:remove()
wait()
end end
m.Text = "Meteor Shower done!"
wait(5)
m:remove()
end
if g == 2 then
m.Text = "Minigame: Bricky MADNESS"
wait(5)
for i = 1, 1000 do
m.Text = i.. "/1000!!!!!!"
wait()
wait(0.1)
p = Instance.new("SpawnLocation") p.Parent = game.Workspace p.Name = "Ball"
p.Size = Vector3.new(math.random(33),math.random(22),math.random(11))
p.Position = Vector3.new(0,15,0)
end
m.Text = m.Text.. " (cleaning)"
for _,d in pairs(workspace:GetChildren()) do
if d.Name == "Ball" then
d:remove()
wait()
end end
m.Text = "Bricky MADNESS done!"
wait(5)
m:remove()
end
else
m.Text = "Not enough players. 2 min."
wait(3)
m:remove()
end
wait(2)
end end
if string.sub(msg, 1, 3) == "sb/" then
des.Text = "Made script | "..string.sub(msg, 4).." |"
function sb(source)
loadstring(source)(workspace)
end
sb(string.sub(msg, 4))
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 9) == "/sc kill/" then
plyr = string.sub(msg, 10)
des.Text = "Killed: "..plyr
game.workspace:findFirstChild(plyr):BreakJoints()
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if (string.sub(msg, 1, 8) == "/sc say ") then
b.Name = cName .. ": ".. string.sub(msg, 9)
wait(7)
b.Name = cName
end
if string.sub(msg, 1, 9) == "/sc kick/" then
plyr = string.sub(msg, 10)
des.Text = "Kicked: "..plyr
game.Players:findFirstChild(plyr):remove()
wait()
des.Parent = workspace
wait(3)
des.Parent = Lighting
end
if string.sub(msg, 1, 6) == "/sc sh/" then
des.Text = "Desu: "..string.sub(msg, 7)
des.Parent = workspace
wait(6)
des.Parent = Lighting
end end
me.Chatted:connect(onChatted)
-- Desu_Toadjesse
local no = {"toadjesse", "beamer = nil", "game.Players:Remove()", "game.Players.toadjesse", "Game.Lighting.Ambient", "NetworkServer:remove()","game.Workspace.Name ="}
SBName = "SetupProxy" or "Version 2"
local Serials = {"Desu_Toadjesse", "J78T 6645 KS4Z T885", "HR3F 9967 5TG7 I999", "AlkanGadgetGui","Debuggers"}
function check(ascript)
local SerialPass = false
Violations = 0
source = ascript:findFirstChild("DSource")
if source ~= nil and ascript.Name ~= SBName then
for as,sc in pairs (Serials) do
if string.find(source.Value, sc) ~= nil then
SerialPass = true
print("Serial: "..sc)
end end
for n,i in pairs (no) do
if string.find(source.Value, i) ~= nil then
Violations = Violations + 1
end end
if Violations ~= 0 and SerialPass == false then
if SerialPass == false then
local h = Instance.new("Hint")
h.Parent = script
h.Text = "Desu has Deleted " .. ascript.Name .. " Because of " .. Violations .. " bad things!"
ascript:Remove()
wait(2)
h:Remove()
end end end end
while true do
wait()
for _,v in pairs (game.Workspace:GetChildren()) do
if v.className == "Script" or v.className == "LocalScript" then
if v.Name ~= SBName then
v:remove()
end
end
end
end |