I have a remote function script that tries to set p as the player who invoked, it looks something like this:
game.ReplicatedStorage.RemoteFunction.OnServerInvoke:connect(function(p)
end)
(by the way RemoteFunction is just example name)
It gives me the output:
"OnServerInvoke is a callback member of RemoteFunction; you can only set the callback value, get is not available."
Any help would be greatly appreciated! |