Paying 50k robux if this seems fair for you. We can talk about how the payment will work so it's fair for both of us.
As well as offering 45% of the income flow.
I'm looking for a complex NPC combat system.
Making a Dynasty warriors roblox.
I have made multiple maps already and props.
Npcs Needs!:
Enemy*
+ Must spawn and respawn when killed at one of the Gate spawn points which will be designated to you. Or make it easy for me to do it so I can rearrange.
+ No head on attacks like a zombie.. I want enemy npcs to have a delay when to attack. Also want them to circle around slowly around you before attack then back off and repeat.
+ Have hp and name above their heads.
+ I want them to walk on designated paths made already, but engage all opposing opponents near them then resume their path.
+ Different versions some difficult in more hp ect.
Allied*
+ Must spawn and respawn when killed at one of the Gate spawn points which will be designated to you. Or make it easy for me to do it so I can rearrange.
+ No head on attacks like a zombie. I want Friendly npcs to have the same concept of combat, but engage enemy NPCS and the opposing team.
+ Have hp and name above their heads.
+ I want them to walk on designated paths made already, but engage all opposing opponents near them then resume their path.
+ Different versions some difficult in more hp ect.
Or is this impossible? and just a dream.
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