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R_obotz
#227529358Monday, November 13, 2017 9:40 PM GMT

game.Workspace.Music:Play() ^dosent work
Gureito
#227529650Monday, November 13, 2017 9:50 PM GMT

well, is it called "Sound" or "Music"?
R_obotz
#227529919Monday, November 13, 2017 9:58 PM GMT

wow, so helpful oh god
Iegoadz
#227530037Monday, November 13, 2017 10:02 PM GMT

If you are calling it from a local script in the player that won't work. You need to have a remote event and put it in replicated storage, call it 'Play_Music' --- client game.ReplicatedStorage.Play_Music:FireServer() -- server function play() game.Workspace.Music:Play() end game.ReplicatedStorage.Play_Music.OnServerEvent:connect(play) Server script may be dodgy, I didn't test it but yea
R_obotz
#227530417Monday, November 13, 2017 10:13 PM GMT

run the music in workspace, not in the client

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