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LoL4353453
#227760004Monday, November 20, 2017 10:36 AM GMT

pls help
amanda
#227760209Monday, November 20, 2017 11:01 AM GMT

ask nicely
LlamaKiddo
#227760216Monday, November 20, 2017 11:02 AM GMT

if game.Workspace.NPCName.Humanoid.Health = < 100 then game.Workspace.NPCName.Humanoid.Walkspeed = 32 -- Choose the health here. end __________ remember to change NPCName to the name of the npc
balcktack
#227760232Monday, November 20, 2017 11:04 AM GMT

humanoid = requiredhealth = 50 speed = 20 humanoid.HealthChanged:connect(function() if humanoid.Health <= requiredhealth then humanoid.WalkSpeed = speed end)
vat21s
#227760246Monday, November 20, 2017 11:05 AM GMT

local SpeedBoost=24--MaxSpeed will be 16+24=40 while wait() do script.Parent.WalkSpeed=16+(SpeedBoost*(0.01/(script.Parent.Health/script.Parent.MaxHealth))) end
LlamaKiddo
#227760337Monday, November 20, 2017 11:16 AM GMT

I noticed some stuff I did wrong in my previous post. Maybe this will work: game.Workspace.NPC.Humanoid:GetPropertyChangedSignal("Health"):Connect(function() game.Workspace.NPC.WalkSpeed = 100 - game.Workspace.NPC.Humanoid.Health + 16 end) if game.Workspace.NPC.Humanoid.Health == 100 then game.Workspace.NPC.Humanoid.WalkSpeed = 16 end --Change NPC to the name of the NPC.
LoL4353453
#227760353Monday, November 20, 2017 11:18 AM GMT

Thank you!:D
vat21s
#227760572Monday, November 20, 2017 11:37 AM GMT

Mine increases walk speed linearly :)

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