of     1   

ShadowNinjaCrafter
#228237891Wednesday, November 29, 2017 10:18 PM GMT

So basically a body force is added to a ball and it moves the ball, but when it runs on the server the ball moves very choppily. So basically I switched this to a localscript (filteringenabled is on) and it works in studio but not on the actual game. Is there a way to fix this?
ThomasChabot
#228237991Wednesday, November 29, 2017 10:21 PM GMT

Where do you have the LocalScript parented to? Its possible it's not running, which would be why it wouldn't work online.
BloodDragonII
#228238007Wednesday, November 29, 2017 10:21 PM GMT

Its worth noting when you're just using the "play" button in studio a Server - Client scenario isn't created it all just runs on your computer. If you want a realistic idea of how your game will actually run when published(On Roblox Player) you should use "Start Local Server" as that will create a practice server and client.
ShadowNinjaCrafter
#228341696Saturday, December 02, 2017 7:51 PM GMT

the localscript is in StarterGUI
builderboy256
#228341788Saturday, December 02, 2017 7:53 PM GMT

Move it to StarterPlayer
ShadowNinjaCrafter
#228342719Saturday, December 02, 2017 8:10 PM GMT

I figured it out; the part has to be created by the client to let the client manipulate it.

    of     1