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Belisarivs
#228247026Thursday, November 30, 2017 2:10 AM GMT

local GroupIDs = { {409002, "EastRome"}, } local function CheckGroup(Player) local IsTrue = nil for _,v in pairs(GroupIDs) do if Player:IsInGroup(v[1]) then IsTrue = v end end return IsTrue end game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) local newName = Instance.new("Model", Character) local Check = CheckGroup(Player) if Player.Name == "PompeiusClaudiusNero" then newName.Name = "[EastRome][IVLIA][GOVERNOR]PompeiusClaudiusNero" end if Check ~= nil then newName.Name = "[" .. Check[2] .. "][" .. Player:GetRoleInGroup(Check[1]) .. "] " .. Character.Name else newName.Name = "[Outsider] " .. Character.Name end local cl = Character:WaitForChild("Head"):Clone() cl.Parent = newName cl:WaitForChild("face"):Destroy() local hum = Instance.new("Humanoid", newName) hum.Name = "NameTag" hum.MaxHealth = 0 hum.Health = 0 local weld = Instance.new("Weld", cl) we########## #l## weld.Part1 = Character:WaitForChild("Head") Character:WaitForChild("Head").Transparency = 1 ######## # ############# = Character:WaitForChild("Head").BrickColor end) end) I want to disable this script for the local player while pressing a certain key your name is invisible and when you press it again your name becomes visible.

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