of     1   

Protori
#228336023Saturday, December 02, 2017 6:19 PM GMT

So basically, I have an inventory system with a few stats in it: wins, losses, coins, level, experience. It adds the players stats to a table in a server script. I have a function inside the script that reads the information and sends it to the client so the client can update a gui for the player. Somehow, the values return nil inside. Pastabin for code: /zCUKzFHX www.youtube.com/protori
Protori
#228336291Saturday, December 02, 2017 6:24 PM GMT

b www.youtube.com/protori
Exzeption
#228340374Saturday, December 02, 2017 7:25 PM GMT

The first argument for Fire Client has to be a player

    of     1