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SweetAsCreampie
#228382282Sunday, December 03, 2017 3:50 PM GMT

I am having this error, yet idk what to do. This is my code, please help local Player = game.Players.LocalPlayer tool = script.Parent part = script.Parent.Handle function TimeToBoonkGangAllAudio() local screen = Instance.new("ScreenGui") local textbox = Instance.new("TextBox") screen.Parent = Player.ScreenGUI
Denny9876
#228383230Sunday, December 03, 2017 4:09 PM GMT

At line 8, I think you forgot to add some stuff. Here's the fixed line : screen.Parent = Player.PlayerGui.ScreenGui
SweetAsCreampie
#228384056Sunday, December 03, 2017 4:26 PM GMT

i already fixed it. But now im having another problem. This code is in a local script in StarterGui Admins = "70530385" local Player = game.Players.LocalPlayer ServerRadio = game.ServerStorage.ServerRadio if Player.UserId == Admins then local radio = ServerRadio:Clone() radio.Parent = Player.Backpack end I want it to give me the radio when i spawn, but its not. No error messages either
Denny9876
#228384204Sunday, December 03, 2017 4:28 PM GMT

Make sure the radio is a tool. If it's not a tool, then it won't show the radio for the player. Also put the radio in ReplicatedStorage, as it can be used by both server and client. ServerStorage can only be used by the server.
[rfa#hidefromsearch]
#228385221Sunday, December 03, 2017 4:48 PM GMT

[rfa#hidefromsearch]
SweetAsCreampie
#228387191Sunday, December 03, 2017 5:29 PM GMT

then what do i do about this? passId = ########## radio = game.ReplicatedStorage.GamePassRadio function isAuthenticated(plr) return ##################################################### passId) end game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) local GamePassRadio = game.ReplicatedStorage.GamePassRadio if isAuthenticated(plr) then local radio = GamePassRadio:Clone() radio.Parent = plr.Backpack end end) end)
SweetAsCreampie
#228388108Sunday, December 03, 2017 5:46 PM GMT

game:GetService("GamePassService"):PlayerHasPass(plr, passId)
IcedVapour
#228388578Sunday, December 03, 2017 5:56 PM GMT

this should be in a Normal Script inside a plater added event local admin = "gg" local radio = game:GetService("ServerStorage"):WaitForChild("Radio") game.Players.PlayerAdded:Connect(function(plr) if plr.UserId == admin then radio.Clone().Parent = plr:WaitForChild("Backpack") end --othercode end

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