then what do i do about this? passId = ########## radio = game.ReplicatedStorage.GamePassRadio function isAuthenticated(plr) return ##################################################### passId) end game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) local GamePassRadio = game.ReplicatedStorage.GamePassRadio if isAuthenticated(plr) then local radio = GamePassRadio:Clone() radio.Parent = plr.Backpack end end) end) |